Leak problem

bessomi

New Member
Reaction score
9
Code:
Teleport
    Events
        Unit - A unit owned by Player 1 (Red) Finishes casting an ability
    Conditions
        (Ability being cast) Equal to Teleport (Neutral Hostile)
    Actions
        Set Teleport[(Player number of (Owner of (Casting unit)))] = (Rally-Point of Fat shop 0002 <gen> as a point)
        Unit - Move (Target unit of ability being cast) instantly to Teleport[(Player number of (Owner of (Casting unit)))]
        Custom script:   call RemoveLocation( udg_Teleport )

Teleport is a point array. So i think it expects an array in the custom script, what do i do?
 
Code:
Custom Script:    call RemoveLocation(udg_TempPoint[GetPlayerId(GetOwningPlayer(GetTriggerUnit())) + 1])
But if you only got that one event, the player is always going to be red, isn't it? So it's kinda stupid to get the Owner of (Casting unit).
 
I have up to 11 players.

Does the code change?

And do i need to change tempoint to teleport?
 
Does the code change?[/code]If you mean: Does that work for all of them? Then yes, it does.

And yeh, you need to change it to Teleport (sry, I misread it :eek:).
 
Edit, Convert to custom text, and have a look at what "player number of ..." looks like in JASS...

Then again, if "teleport" is not needed outside this trigger, then using an array there is pointless.
 
I am guessing what he wrote is the exact same thing.

But may i ask why there is a + 1 in the end?
 
I am guessing what he wrote is the exact same thing.

But may i ask why there is a + 1 in the end?

In JASS, Player numbers start from 0. So Player 1 is Player(0) in JASS.
That + 1 just makes it easier to use that global in other non-Jass triggers :D
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    News portal has been retired. Main page of site goes to Headline News forum now
  • The Helper The Helper:
    I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
  • Ghan Ghan:
    Easily done
    +1
  • The Helper The Helper:
    https://www.thehelper.net/pages/news/ is a link to the old news portal - i will integrate it into the interface somewhere when i figure it out
  • Ghan Ghan:
    Need to try something
  • Ghan Ghan:
    Hopefully this won't cause problems.
  • Ghan Ghan:
    Hmm
  • Ghan Ghan:
    I have converted the Headline News forum to an Article type forum. It will now show the top 20 threads with more detail of each thread.
  • Ghan Ghan:
    See how we like that.
  • The Helper The Helper:
    I do not see a way to go past the 1st page of posts on the forum though
  • The Helper The Helper:
    It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
  • Ghan Ghan:
    Yeah I'm not sure what the deal is with the pagination.
  • Ghan Ghan:
    It SHOULD be there so I think it might just be an artifact of having an older style.
  • Ghan Ghan:
    I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
  • The Helper The Helper:
    I don't really get that article forum but I think it is because I have never really seen it used on a multi post thread
  • Ghan Ghan:
    RpNation makes more use of it right now as an example: https://www.rpnation.com/news/
  • The Helper The Helper:
  • The Helper The Helper:
    What do you think Tom?
  • tom_mai78101 tom_mai78101:
    I will have to get used to this.
  • tom_mai78101 tom_mai78101:
    The latest news feed looks good

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top