looking for a temporary not damage ability/ trigger

canons200

New Member
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50
i am looking for a ability or a set of combine of trigger to make the unit suffer 0 damage from several second with some condition.

1) no divine shield, because divine shield unit not suffers 0 damage

2) no berserk, because it will stop current unit order.

3) no banish, because it takes more damage from magic damage, moreover it makes the unit to stop attacking you other than magic attack.

Please don't say this kind of spell is impossible because in my mind, the spell from dota windrunner(movefast+slow line behind the patch+physical damage 0) or Shallow Grave from shadow priest are also matched my desired ability, however i don't know how to make such ability.

i not request exactly spell from the dota, i just want a similar kind of ability.

Any help is appreciated.
 

Happy

Well-Known Member
Reaction score
71
theres a damage reduction passive ability (dont know the name at the moment) change the values and add it to the unit in a disabled spellbook....

should work^^
 

baassee

Member
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5
Windrunner's spell is just a 100% evasion that is added. Can still be killed by magic damage.

You can always use Damage and block all incoming damage.
 

canons200

New Member
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50
but the problem is, the ability not last forever, only last a few seconds. Moreover need to be MUI, because it is an item ability, so only apply to them who wears it.

Anyway, what do you mean by Damage and block all incoming damage.

to DioD,
Really? try to order your unit use channeling ability and then order him to use berserk, see the channeling spell stop or not?
 

DioD

New Member
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57
Really? try to order your unit use channeling ability and then order him to use berserk, see the channeling spell stop or not?

break order != break channeling, learn to describe what you want.
 

canons200

New Member
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50
break order != break channeling, learn to describe what you want.

sorry, but i thought channeling is also 1 type of order? Because i saw it on trigger as issue order with no target?

Anyway, can you help me to get the optimum solution?
 

DioD

New Member
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57
windwalk is one and only spell that dont break channeling.

windwalk + berserk rune.
 

canons200

New Member
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50
yup windwalk never breaks order, but what is this berserk rune? can't see in WE, custom ability?
 

tommerbob

Minecraft. :D
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110
Use a damage detection system, and when the unit gains your buff, turn on trigger that blocks all incoming damage for X seconds. Pretty simple actually.
 

NeuroToxin

New Member
Reaction score
46
Stone Skin - Blocks damage from other units blocks up to X amount of damage. Night Elf Mountain Giant spell, find it, change it, add it to a unit that casts a spell, and BAM done
 

DioD

New Member
Reaction score
57
stone skin wont block spell damage and multiple types of triggered damage, soo it can be bypassed accedentally or by design.

actually damage detection system and damage shelding is best choice, since you can control this damage reduction, bypass it if needed.
 

tommerbob

Minecraft. :D
Reaction score
110
stone skin wont block spell damage and multiple types of triggered damage, soo it can be bypassed accedentally or by design.

actually damage detection system and damage shelding is best choice, since you can control this damage reduction, bypass it if needed.

Agreed. I would recommend this. Very easy to implement and use.
 
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