There is a buggy but effective way to do this. Set an integer to the unit's max health, divided by 100, multiplied by 30. As long as the life isn't one HP, it won't bug.
use skills based on item skill hp bonus, having ten levels each, giving 1000, 100, 10 and 1 hpper level and set the levels. Note that this way it gives the bonu s over a constant hp maximum, changing the base wont change the bonus, exept you make additional AI that matches increasements.
I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"