Grags_1977
Ultra Cool Member
- Reaction score
- 32
Ok, so i'm at the final stages of the abilities. I need one more ability and I can continue with the map. But I don't know what to add :'(
These are my abilities so far. (all upgradable through powers ups, these are all level 1)
Cleave
Inferno
Mind Control
Spin Attack
Thorns
Crit/Evade
Firebolt
Force Push
Rush
What i'm looking for
No more AOE
I'd like it to have a reveal touch to it no more than 2000 range. So I can see things on nearby edges (for puzzle purposes)
Any suggestion will be rewarded with +rep.
If I use your spell, your name will be added to the long list of credits.
These are my abilities so far. (all upgradable through powers ups, these are all level 1)
Cleave
The hero strikes with such force that 30% of the damage caused is splashed to nearby enemy units.
Inferno
Summons an inferno to the target area dealing (Intelligence * 8) damage to all enemy units around the area.
This effect is so powerful, it can destroy certain types of objects that other abilities can not.
60 Second Cooldown.
This effect is so powerful, it can destroy certain types of objects that other abilities can not.
60 Second Cooldown.
Mind Control
Takes control of an enemy unit (level 4 or lower) for 15 seconds.
Using the ability on a unit above level 4 will cause the units brain to implode taking (intelligence * 10) damage over 15 seconds.
60 Second Cooldown.
Using the ability on a unit above level 4 will cause the units brain to implode taking (intelligence * 10) damage over 15 seconds.
60 Second Cooldown.
Spin Attack
The hero spins around causing damage to all nearby enemies in a small radius.
Rotation 1: Strength * 1 Damage.
Rotation 2: Strength * 2 Damage.
3 Second Cooldown.
Rotation 1: Strength * 1 Damage.
Rotation 2: Strength * 2 Damage.
3 Second Cooldown.
Thorns
Deals 20% of an enemy unit's melee attack damage back to it.
Crit/Evade
Gives a 20% chance to avoid an attack.
Every 4 points of Agility increase your chance to gain a Critical Strike by 1%
Every 4 points of Agility increase your chance to gain a Critical Strike by 1%
Firebolt
Hurls a powerful fiery bolt that stuns the target for 1 second and causes (Intelligence * 6) damage.
3 Second Cooldown.
3 Second Cooldown.
Force Push
Pushes all enemies around the hero away causing (Strength * 2) damage.
5 Second Cooldown.
5 Second Cooldown.
Rush
Warps the hero to the position of an object. The ability causes (Agility * 3) damage to enemy units.
3 Second Cooldown.
3 Second Cooldown.
What i'm looking for
No more AOE
I'd like it to have a reveal touch to it no more than 2000 range. So I can see things on nearby edges (for puzzle purposes)
Any suggestion will be rewarded with +rep.
If I use your spell, your name will be added to the long list of credits.