Mullit
New Member
- Reaction score
- 51
i would like you to give feed back on current ideas and progress and i also need help with a few trigger problems.
basic storyline: a new ruler (need a name) has taken over the riverside town of (need a name), he is very strong and aggressive. As there is no-one to challenge him in miles he has forced a local clan of orcs to work as the towns slaves on the dock. the local human villagers disagree with his doings but dont have the power to do anything about it. The new ruler is far to strong to fight in battle, even for a small clan of orcs, so the local villagers have asked the someone from the orc clan to go and find a special poison to kill him. You are a young peon who works as a stonemason for the new ruler, in an attempt to kill him you go on an adventure doing various quests to find someone who can make the poison.
Fighting system: the fighting is done using 2 abilities so the you have to press buttons to fight. there will be combos for the abilities to create moves that do more damage and have better looking special effects.
also the fighting moves change slightly depending on what weapon youve got.
for those of you who like using magic there will be lots of magic items to compensate for the 2 spaces lost for fighting
Quests: at the moment i only have a few quests worked out but some of them have a few twists to make it more puzzling.
help the fisherman - a group of merlocs have moved into the area and are eating all the fish, you have to kill all the merlocs then return to the fisherman for your reward.
Ingredients for special potion - the lady at the local apothacary is making a special potion and needs you to collect some ingredients. only one grows locally and only in a mans garden. when you collect the ingredients she will give you 3 vials of her new potion.
you have to do little side quests as part of both of these to make the gameplay more interesting. this isnt all ive got worked out but i cant be bothered to list more quests. if you have any more quest ideas please tell me.
what i neeed help with:
your start town is surrounded by water and the only way of is by stealing a boat.
How do i make it so units can get into enemy boats?
also i dont use cliffs in my terrain so is there a way of making certain tiles unwalkable so i dont have to use lots of pathing blockers to stop them walking up steep rocky hills?
heres some screenies of the start town and a forest thats inhabited by ogres just in case you were interested in what the map looks like.
basic storyline: a new ruler (need a name) has taken over the riverside town of (need a name), he is very strong and aggressive. As there is no-one to challenge him in miles he has forced a local clan of orcs to work as the towns slaves on the dock. the local human villagers disagree with his doings but dont have the power to do anything about it. The new ruler is far to strong to fight in battle, even for a small clan of orcs, so the local villagers have asked the someone from the orc clan to go and find a special poison to kill him. You are a young peon who works as a stonemason for the new ruler, in an attempt to kill him you go on an adventure doing various quests to find someone who can make the poison.
Fighting system: the fighting is done using 2 abilities so the you have to press buttons to fight. there will be combos for the abilities to create moves that do more damage and have better looking special effects.
also the fighting moves change slightly depending on what weapon youve got.
for those of you who like using magic there will be lots of magic items to compensate for the 2 spaces lost for fighting
Quests: at the moment i only have a few quests worked out but some of them have a few twists to make it more puzzling.
help the fisherman - a group of merlocs have moved into the area and are eating all the fish, you have to kill all the merlocs then return to the fisherman for your reward.
Ingredients for special potion - the lady at the local apothacary is making a special potion and needs you to collect some ingredients. only one grows locally and only in a mans garden. when you collect the ingredients she will give you 3 vials of her new potion.
you have to do little side quests as part of both of these to make the gameplay more interesting. this isnt all ive got worked out but i cant be bothered to list more quests. if you have any more quest ideas please tell me.
what i neeed help with:
your start town is surrounded by water and the only way of is by stealing a boat.
How do i make it so units can get into enemy boats?
also i dont use cliffs in my terrain so is there a way of making certain tiles unwalkable so i dont have to use lots of pathing blockers to stop them walking up steep rocky hills?
heres some screenies of the start town and a forest thats inhabited by ogres just in case you were interested in what the map looks like.