Need Spell Ideas for undead heroes.

jonadrian619

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Ok.. I'll offer some of mine:

Necromancer
Summon Darkling (Targets corpses, Active)
- Every mortal being or Hell creature has a dark side, and past sins. The Necromancer brings all of these pasts and dark acts into a single spiritual force in the corpse of the mortal. The Necromancer summons a Darkling from that corpse, a monstrous creature with a body similar to that of the fallen one's body, yet blackish (0|0|0 Tint). The Darkling is stronger and faster than the original mortal being.

Depending on what kind of unit is turned into a Darkling (e.g. Tauren, Grunt, Footman, etc.), the mana cost varies. The more HP, the more mana cost.

NOTE: This spell is just like resurrecting a fallen corpse (with the same name of the unit and damage, HP and mana). However his color becomes black and he is stronger and faster.

Level 1 - +100 HP, +50 mana, +15 damage and 25% movement speed to Darkling. Lasts 20 seconds.
Level 2 - +150 HP, +75 mana, +20 damage and 30% movement speed to Darkling. Lasts 25 seconds.
Level 3 - +200 HP, +100 mana, +25 damage and 40% movement speed to Darkling. Lasts 30 seconds.
Level 4 - +250 HP, +150 mana, +30 damage and 50% movement speed to Darkling. Lasts 40 seconds.


Blood Golem
The Necromancer makes use of some of his blood and his dark incantations to summon forth a golem made out of flesh and blood. This golem is tied to the Necromancer's health. When the Blood Golem attacks an enemy, 100% of his attack damage is transferred to the Necromancer's health supply. Alas, this path flows in both ways, meaning; when the Blood Golem is attacked, 75% of the damage taken from that attack goes to the Necromancer as well.

The Blood Golem has 5 armor (Heavy) and 320 movement speed. Only one golem can be controlled and maintained at a time.

Level 1 - 450 HP Golem, 30-50 damage, Moderate Attack Speed.
Level 2 - 550 HP Golem, 45-68 damage, Moderate Attack Speed, +30 Mana Cost.
Level 3 - 750 HP Golem, 58-82 damage, Fast Attack Speed, +40 Mana Cost.
Level 4 - 1050 HP Golem, 75-100 damage, Very Fast Attack Speed, +50 Mana Cost.

Underworld Spirit
Summons a spirit of the underworld that is unselectable, and it automatically seeks its own target. When he sought his target, he will rip part of the target's soul apart, dealing massive damage, at the cost of the Spirit's life.

Level 1 - 400 damage
Level 2 - 800 damage
Level 3 - 1250 damage
Level 4 - 1750 damage

Banshee
Spirits of Anguish
The Banshee is able to tap with the spirit realm, and is able to summon forth some of the most wicked and mischievous spirits and instilling those spirits to enemy units in a small area (300 AoE). Those units constantly hear the gibbering and wailing of the spirits, and their cries of anguish, draining their health, as well as their mana. This crescendo of mental disorder drives the units crazy, randomly attacking any unit close by, whether you, friend or foe!

Level 1 - 50 HP and 35 Mana drained per second. Lasts 15 seconds.
Level 2 - 60 HP and 45 Mana drained per second. Lasts 25 seconds.
Level 3 - 67 HP and 55 Mana drained per second. Lasts 30 seconds.
Level 4 - 75 HP and 65 Mana drained per second. Lasts 45 seconds.

Chain of Resistance
The Banshee summons a bolt of green energy which bounces to nearby allies. Affected allies are surrounded by a shell which makes them totally impervious to any spells (Spell Immunity), and adds to their armor.

Level 1 - +5 armor. Bounces up to 3 units. Lasts 20 seconds.
Level 2 - +10 armor. Bounces up to 4 units. Lasts 25 seconds.
Level 3 - +15 armor. Bounces up to 5 units. Lasts 30 seconds.
Level 4 - +20 armor. Bounces up to 6 units. Lasts 40 seconds.

Curse of the Damned
The Banshee curses enemy units in an area of 400 AoE. Those cursed will take damage and lose mana when they cast spells. Those units will also take damage when they attack their enemies.

Level 1 - 100 damage and 75 Mana lost. 50% of attack damage returned.
Level 2 - 175 damage and 150 Mana lost. 60% of attack damage returned.
Level 3 - 250 damage and 200 Mana lost. 80% of attack damage returned.
Level 4 - 400 damage and 350 Mana lost. 100% of attack damage returned.

There! Hope you like it!♥

-- Umaku iku yō ni -|- jonadrian619 --​
 
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