New map, but a critical error!

Larcenist

REP: Respect, Envy, Prosperity?
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211
There are so many memory leaks in that map it'd take the whole day counting them all. Each time a hero dies there is 3 or 4 leaks for example. Clean your codes up and try again then.
 

Troll

New Member
Reaction score
4
There are so many memory leaks in that map it'd take the whole day counting them all. Each time a hero dies there is 3 or 4 leaks for example. Clean your codes up and try again then.


Yeah, but i dont recognize all of them (none) so i need someone to tell me on what is leaking ...
 

Troll

New Member
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4
Critical Errors are usually not caused by leaks. Usually it's from an infinite loop, or not using something correctly (usually in JASS), such as Player(-1) (Obviously there is no Player -1).

then what it could be?
 

Darthfett

Aerospace/Cybersecurity Software Engineer
Reaction score
615
then what it could be?

Take a look around in your map. I don't really have enough time to be looking through your map for possible crashes.

Look for signs of an infinite loop, usually a trigger that triggers the event that triggered it. (E.G. 'A unit dies' trigger killing a unit)

It's also just good practice to go through your code every once in a while, and look for possible errors.
 
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