ianu74
New Member
- Reaction score
- 8
I dunno how to make the mobs spawn after their dead... :banghead: :banghead: :banghead:
dragonhord said:Events -
Unit - A unit dies
Conditions -
Dying unit is a hero equal to false
Actions -
Wait 30 seconds
Unit - Create 1 Unit type of dying unit at position of dying unit facing default building facing degrees
dragonhord said:mister bugs bunny
You .dragonhord said:And what happens when you havent slept at all and its 7:30 in the morning mister daffy duck? Set em to a freakin variable or something lol.
Oh look at that i was RIGHT!!! Go me! Or atleast i think he was on my side XD.SFilip said:> And what happens if one creep dies imediately after another one?
they both respawn.
Same thing as your but reduced lol.Tyrulan said:Try this
Creep Respawn
Events
Unit - A unit owned by Player 12 (Brown) Dies
Conditions
(Dying unit) Not equal to (Put Boss Names, so they dont respawn; here)
Actions
Wait 120.00 seconds
Unit - Create 1 (Unit-type of (Dying unit)) for Player 12 (Brown) at (Position of (Dying unit)) facing (Random angle) degrees
SFilip said:> And what happens if one creep dies imediately after another one?
they both respawn.
Lol, there are no global variables so it is MUI. What are you talking about? Dragonhord's trigger works perfectly, the only problem is that it has memory leaks.smith_s9 said:Ummm.. let's see...
Creep1 dies. Trigger fires, the wait starts. 2 seconds pass, and creep2 dies. So the trigger stops and fires again. It's like the non-MUI spells
smith_s9 said:Ummm.. let's see...
Creep1 dies. Trigger fires, the wait starts. 2 seconds pass, and creep2 dies. So the trigger stops and fires again. It's like the non-MUI spells
no as smith said if you kill them to fast they will start to not revive, it happend to me with a lvl 8 mannroth on only 60 seconds lol.Tyrulan said:I find 40 seconds WAY too short, creeps respawn before you've even killed them all. You could, if you want set 1000 hero = true then no respawn I guess.
Goauld said:Lol, there are no global variables so it is MUI. What are you talking about? Dragonhord's trigger works perfectly, the only problem is that it has memory leaks.