D
Dreyfuss
Guest
I think it would, if I knew what the heck you were talking about T_T
I'm a creative person, not a technical one ^^;;;
-EDIT- I got it mostly working but I need to know if there's a way to do Units in Range Matching Condition using two conditions. I want to make a unit group of units that are both alive AND not heroes.
-EDIT2- Nevermind... that's what the and comparison is for ^^;;;;;;;;;;; Now I really feel like a noob >_>
-EDIT3- Done. It was a little harder than I expected but considering that I was actually able to do it, I suppose it wasn't that hard in the long run. Here's my version: Cleaver. FF6 fans should recognize it
-EDIT4- Now upon trying to stick the skill in a spellbook with other skills it has become completely messed up. I think it has something to do with the fact that the other skills have different casting times. It seems to always end the channeling for Cleaver after 2 seconds, the amount of charge time for the fastest skill, and then Cleaver never actually activates.
I'm a creative person, not a technical one ^^;;;
-EDIT- I got it mostly working but I need to know if there's a way to do Units in Range Matching Condition using two conditions. I want to make a unit group of units that are both alive AND not heroes.
-EDIT2- Nevermind... that's what the and comparison is for ^^;;;;;;;;;;; Now I really feel like a noob >_>
-EDIT3- Done. It was a little harder than I expected but considering that I was actually able to do it, I suppose it wasn't that hard in the long run. Here's my version: Cleaver. FF6 fans should recognize it
-EDIT4- Now upon trying to stick the skill in a spellbook with other skills it has become completely messed up. I think it has something to do with the fact that the other skills have different casting times. It seems to always end the channeling for Cleaver after 2 seconds, the amount of charge time for the fastest skill, and then Cleaver never actually activates.