Pandaren Adventures

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stavious said:
Level 2 Elevator is tricky. Walk down a lot in a straight line in front of it (nearly as low as where Earth is) and then walk up straight, and if the elevator is down he should get on it no problem :D .
That helped you? :)
I can get on the elevator, but I'm only on the edge, so I get popped out when it elevates itself... :(

Edit
And oh, I forgot to mention. First level is kinda buggy when you get the lumber because when I do it, for some reason, if I get the lumber before the quest starts, I can't complete the quest T-T

Edit 2
Level 3, the fires don't spawn exactly on the Orange circles :(

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stavious

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Anything. said:
I can get on the elevator, but I'm only on the edge, so I get popped out when it elevates itself... :(
Just walk a bit more. There really is not bug on that too much. Just try again, it works fine :eek: .

Anything. said:
Edit
And oh, I forgot to mention. First level is kinda buggy when you get the lumber because when I do it, for some reason, if I get the lumber before the quest starts, I can't complete the quest T-T
Oh true. I will fix that on the next release. That is something which I reallly missed :eek: sorry everyone about this one :( .

Anything. said:
Edit 2
Level 3, the fires don't spawn exactly on the Orange circles :(
Well the Fire is a builing of some sort, so I couldn't put it exactly on the Crabs, but the thing is the you get the point. The red circles kill enemies on the orange circles :) .
 

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Pandaren Adventures Minigame< < CLEARED! > >
-- Find the three hidden bears.
-- Bring proof of the hidden bears to Stavious.
-- Return to Stavious for your reward.

Edit
I'll send them in a PM.

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stavious

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Cool Anything. Wow you found all of the bears :D . Nice. I'll send you the bonus campaign in two days (as it is still under construction; I didn't expect people to do it so quickly good job :) ). Just PM me your e-mail so I can send it.
PS. I like my name very much :eek: .
 

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stavious said:
Cool Anything. Wow you found all of the bears :D . Nice. I'll send you the bonus campaign in two days (as it is still under construction; I didn't expect people to do it so quickly good job :) ). Just PM me your e-mail so I can send it.
PS. I like my name very much :eek: .
Haha, I should make a quest in my game called Undercover Ursidae where you have to find three bears and bring them to quest giver - Stavious.

Wee XD
 

stavious

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Anything. said:
Haha, I should make a quest in my game called Undercover Ursidae where you have to find three bears and bring them to quest giver - Stavious.

Wee XD
That might be nice :rolleyes: ...
I would like to say that the bonus level (that will come out in 2 days to those how completed the 'quest') will be have no bugs like these reported (hopefully :p ). And the old levels will be de-bugged too (making it a bit worth your while ;) ).
 

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Haha, I just finished it, and that end cinematic was the PWNFULLNESS. If only I could make cinematics as smooth as that :(

Yep, no good with Cameras here.
No bears were harmed in the making of this campaign.
:nuts:

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stavious

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Anything. said:
Haha, I just finished it, and that end cinematic was the PWNFULLNESS. If only I could make cinematics as smooth as that :(

Yep, no good with Cameras here.

:nuts:
Well I have no idea what PWNFULLNESS is, but it sounds good so great :D . Thanx for the comment about the cinematic :) .
About the last comment; a game I used to play when I was younger said 'No Sheep were harmed in the making on this game - so I just added it too :p .
 
X

xflip04

Guest
it looks like a good game but how can I test it out? I downloaded the map and tryed to save it under campaigns but it didnt work ? :confused:
 

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xflip04 said:
it looks like a good game but how can I test it out? I downloaded the map and tryed to save it under campaigns but it didnt work ? :confused:
You need to extract the file, and then take the Campaign file and place it under "Warcraft III\Campaigns\..."

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M

Masterfrog

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If you ask me, the Automatic-choose-a-new-path system is not something you should go with. First of all it's very bugged, since on open space it made him go left when I pressed up, and it's very ahrd to reach some circles because of this. Second, it's not really contributing anything. If I want to walk into a wall I should be able to do so. Especially when it by far improves the walking system. Oh, and it's a basic rule when making any sort of games that you shouldn't make ANY, not A-N-Y choices for the player, or the game suffers.

Enough of that, it was a very cute and original campagin. Keep it up :)
 

stavious

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Masterfrog said:
If you ask me, the Automatic-choose-a-new-path system is not something you should go with.
Hah, you're giving me too much credit; I didn't 'add' this system in, it just sorta what happens when I put in the moving with the arrows triggers. I didn't choose it, it's just there because that's how the triggers work and sadily can't be removed (or I would've removed it right away :eek: ).

Masterfrog said:
Enough of that, it was a very cute and original campagin. Keep it up :)
Thanx :D . If you want the bonus level that will soon be released complete the mini-quest and I'll send it to you :) .
 

WarLuvr3393

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Lol, Stavious, you should of made 2 versions of the game, Special Edition and the regular edition. On the special edition, it allows you to start with a hero that no one else can get. That would of been fun for your die hard friends, but it's too late now. :(
 

stavious

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WarLuvr3393 said:
Lol, Stavious, you should of made 2 versions of the game, Special Edition and the regular edition. On the special edition, it allows you to start with a hero that no one else can get. That would of been fun for your die hard friends, but it's too late now. :(
This isn't the end. Right now I'm making a new edition which will include the bonus level and a few fixed bugs people have discovered for me while playing. And more will follow; so if people have more ideas and suggestions for future levels and challanges of the campaign please bring them to my awarness :) .
Currently I am planning a version where you can choose which Pandaren to play; but we'll see how that goes ;) .
 

stavious

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I would just like to remind everyone about the 'Mini-Quest':
Take screenshots with your character and the Bear (there is a nuteral bear that appears in every one of the three levels). If you PM me all of the 3 screenshots with the bear in every level, I will send you a bonus level for the campaign :D (cool idea hey ;) ).
The level will hopefully be complete in two days, and will have a connection to the next part of the campaign that will come out in the following time. Also it will contain fixed bugs of the campaign and some cool new stuff ;) .
 
T

The_ChRiS

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I couldn't beat it cuz' the arrow controls were too hard to use. I press Up he goes left, Impossible!
 

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stavious said:
Read the tips above to get aid on the arrow movement problems.
Hrm... It seems alot of people are having trouble with the keyboard system? Maybe you should decrease the movement radius when a player presses a key?

I'm thinking that it's going too far, so it orders the panda to move into a place which it can't, so it moves around?

Eh, not sure.
 

stavious

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Anything. said:
I'm thinking that it's going too far, so it orders the panda to move into a place which it can't, so it moves around?

Eh, not sure.
Well... I'll try that, it has something in it, but only means you'll be pressing the keys a lot more often (and still wouldn't let you walk into walls if you wanted to :p ).
 

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stavious said:
Well... I'll try that, it has something in it, but only means you'll be pressing the keys a lot more often (and still wouldn't let you walk into walls if you wanted to :p ).
No it doesn't! It means that you would have to hold the key for the same amount of time you are already holding it, and you can walk closer to walls than you already can.

And besides, it would make gameplay alot smoother :D

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Current:
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[Gardemith] Necromancy ORPG - coming soon
 
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