Tyman2007
Ya Rly >.
- Reaction score
- 74
This is a WIP. Its release date isn't determined yet.
The storyline
This is somewhat a cliche storyline imo. You and a prophet (Who is actually powerful mage. his base is a chicken =) that you can't control are trying to save the land from someone who took control of the entire land and enslaved everyone inside of it.
Gameplay
You start off as a lowly worker trying to get stronger. This worker is well aware that his strength is no match for the person you are trying to defeat, so he goes along trying to get people to join his team to destroy him. The thing about the people you're hiring, is that pretty much every powerful being out there was hired by the person who destroyed the land. Each person you're hiring is grouping up with a whole lot of units to attempt to get strong enough to defeat this person. Nobody in the game is truly evil, except for later on when you're fighting his personal minions which helped him enslave everyone.
Whenever you defeat a boss, they join you. Now the bosses aren't overpowered and you don't get godly stronger after you defeat each one, because each boss has a set of items that makes them stronger that was supposedly rigged to kill the wearer in someway if they lose, so they have the gear and have to get rid of it upon being defeated. Each boss is about the same in power, some have very high damage, others have very high defense.
Coding
This was coding using GUI and a little jass for the unit revive triggers and other things.
Heroes
The heroes are the bosses you defeat. you can switch between each hero that you have, but you can only play one at a time.
The heroes are
Worker: The most basic hero. Overall, he's very weak, but sooner or later you'll have to level him up.
Lord of the Murlocs: Well, the lord of the murlocs is the first boss you face. He deals a good deal of damage and can withstand a lot of damage because of his health, but he has little to no armor. You need to beat him with the worker, but you find a weapon and some armor conviniently lying around which gets destroyed after the battle because of the wear on it.
Archmage: He's a major damage dealer, probably #1 in damage, but last place in hp & armor.
More bosses/heroes to come!
Zones
Well, I really like what I have done with the entire zone thing. I have made it so that it displays recommended item quality and recommended level and displays wether you shouldn't go (Meet no recommendation), you're qualified (meet 1 recommendation), or it's completely suggested (Meet both recommendations)
Area 1
Area 2
Area 3
Items
Well, there's too many items to truly say.
There's item qualities and there's a value to each item.
Very poor: 1-10
Poor: 11-15
Common: 16-20
O.K.: 21-30
Good: 31-40
Very Good: 41-50
Medium: 51-60
Uncommon: 61-70
Very Uncommon: 71-80
Rare: 81-90
Very Rare: 91-100
Epic: 100-200
Legendary: 201-300
Artifact: 301+
Questions? Comments? Concerns? Constructive Criticism?
I need suggestions.
I'm a 1 man team and I like it that way, hehe.
Suggest an area, like a city with bandits and the leader is a paladin disguised as a bandit lord.
Suggest items as well.
Any suggestions. Except ones like "Here's a suggestion, just give it up, it sucks"
It's fun to me so far =)
--Updates--
I posted images of the areas now, so feel free to look.
If you have any recommendations on changes to the scenery of the areas, please feel free to say something. And as for area 3's massive amounts of buildings, that's for blockading reasons.
Everything above is subject to change!
The storyline
This is somewhat a cliche storyline imo. You and a prophet (Who is actually powerful mage. his base is a chicken =) that you can't control are trying to save the land from someone who took control of the entire land and enslaved everyone inside of it.
Gameplay
You start off as a lowly worker trying to get stronger. This worker is well aware that his strength is no match for the person you are trying to defeat, so he goes along trying to get people to join his team to destroy him. The thing about the people you're hiring, is that pretty much every powerful being out there was hired by the person who destroyed the land. Each person you're hiring is grouping up with a whole lot of units to attempt to get strong enough to defeat this person. Nobody in the game is truly evil, except for later on when you're fighting his personal minions which helped him enslave everyone.
Whenever you defeat a boss, they join you. Now the bosses aren't overpowered and you don't get godly stronger after you defeat each one, because each boss has a set of items that makes them stronger that was supposedly rigged to kill the wearer in someway if they lose, so they have the gear and have to get rid of it upon being defeated. Each boss is about the same in power, some have very high damage, others have very high defense.
Coding
This was coding using GUI and a little jass for the unit revive triggers and other things.
Heroes
The heroes are the bosses you defeat. you can switch between each hero that you have, but you can only play one at a time.
The heroes are
Worker: The most basic hero. Overall, he's very weak, but sooner or later you'll have to level him up.
Lord of the Murlocs: Well, the lord of the murlocs is the first boss you face. He deals a good deal of damage and can withstand a lot of damage because of his health, but he has little to no armor. You need to beat him with the worker, but you find a weapon and some armor conviniently lying around which gets destroyed after the battle because of the wear on it.
Archmage: He's a major damage dealer, probably #1 in damage, but last place in hp & armor.
More bosses/heroes to come!
Zones
Well, I really like what I have done with the entire zone thing. I have made it so that it displays recommended item quality and recommended level and displays wether you shouldn't go (Meet no recommendation), you're qualified (meet 1 recommendation), or it's completely suggested (Meet both recommendations)
Area 1
Area 2
Area 3
Items
Well, there's too many items to truly say.
There's item qualities and there's a value to each item.
Very poor: 1-10
Poor: 11-15
Common: 16-20
O.K.: 21-30
Good: 31-40
Very Good: 41-50
Medium: 51-60
Uncommon: 61-70
Very Uncommon: 71-80
Rare: 81-90
Very Rare: 91-100
Epic: 100-200
Legendary: 201-300
Artifact: 301+
Questions? Comments? Concerns? Constructive Criticism?
I need suggestions.
I'm a 1 man team and I like it that way, hehe.
Suggest an area, like a city with bandits and the leader is a paladin disguised as a bandit lord.
Suggest items as well.
Any suggestions. Except ones like "Here's a suggestion, just give it up, it sucks"
It's fun to me so far =)
--Updates--
I posted images of the areas now, so feel free to look.
If you have any recommendations on changes to the scenery of the areas, please feel free to say something. And as for area 3's massive amounts of buildings, that's for blockading reasons.
Everything above is subject to change!