Draphoelix
It's not the wintercold that's killing me
- Reaction score
- 132
When the extermination of the Goblins was imminent, a desperate attempt to survive was made by the Goblins. They snatched up the most intelligent and ingenious scientists of the land of Northrend in hopes that these brilliant minds would somehow help them and formed the NAJS (Northrend's Association of Joined Science).
Somewhere in Northrend, at the location of the NAJS' research base, the NAJS team started to capture different races and species for experimental purposes. The Goblins will do anything to keep their race alive, no matter if it takes another race's extermination. And at last, the NAJS team constructed the Generator that could convert any race-being into goblins whitin a range of over ten thousand units. But the generator needed time to load, and unfortunately just in that time, four of the captured creatures who were selected for the experimental uses had escaped their cages. They were out for revenge, and the entire plot to save the Goblin population was in grave peril.
Goblins:
- Kill all the Testing Creatures or survive for 30 minutes and activate the Generator.
Abominations:
- Kill all the Goblins before they activate the Generator.
The description is originally made by Ninva (Thanks), if you find any flaw, it's probably edits of mine.
I decided to scrap my old project.
Scientist vs Abominations
The map will be consisted of 2 teams, 8 Scientists/Goblins versus 4 Abominations. Both teams will be spawned in a place called The Labaratory, which is located about in the middle of the map. The Abominations will be spawned about 20 seconds later so you better get your ass of the lab and hide somewhere. Yes, you have to hide. Even though it's 8 vs 4, 2 Goblins are not equal to 1 Abomination. An abomination is strong as 5 goblins. But since the goblins will have AoE spells I hope it will be balanced out.
An Abomination cannot die. When they "die" they will not.. die but instead be stunned for 8 seconds. And 1 of your objective is to teleport theese abominations back to the lab, but it has 6 seconds casting time. So "killing" them would be a great chance to give you time to cast the teleporting thing. When an abomination is teleported back to the lab, it will eventually be respawned with the help of the Prototype Clone Generator. But this as a goblin, so you'll be joining the opposite team, but you are weaker. Pretty much like Vampirism/Island Defense.
Another objective of the goblins is to survive for 30 minutes, and then go back to the lab and activate the Clone Generator Ultimate. As an abomination you should stop that from happening, by either killing the goblins or killing the Clone Generator Ultimate with spells (since you cannot attack it with melee range). Still not sure if I should make the goblins join the opposite team as well if they die.
The spells costs mana, the Abominations will have mana regenation, unlike goblins. The only way to receive mana with goblins is to pick up Supply Boxes that will spawn randomly in the map every 40-60 seconds. Theese cannot be picked up by Abominations, and won't be destroyed even if you haven't picked it up for 20 minutes. But abominations are able to destroy them.
Scientists
Bomb Scientist
Land Mines
Flash Trap
Throw Dynamite
Nuke
Alchemist
Gas of Protection
Enchant Weapon
Acid Bomb
Chemical Rage
Engineer
Hammerbot
Barricade
Turret
Robot Factory
Geomancer
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Wresler
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Magican
Hypnotize
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Electrician
Static Field
Dash of Lightning
Electric Strike
Charge
Abominations
Hunter
Hook
Net
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Sense of smell
The reason why I posted this is because I need somewhere to store info so I'll know what I have to work with, cause currently I'm not sure what I have to do. And also getting feedback and ideas. Since I'm only storing info here, I will pimp the thread with pictures, colors and more detailed description later.
Anything I wrote here, is pending.
To-Do-List
This is nothing you need to know, I'll just write here what I have to do. Since I visit this site so often, writing here would be better than opening a notepad
Complete Engineer
Fix Tooltips
Complete Geomancer
Complete the Terrain
<DESCRIPTION> |n|n|cffffcc00Level 1 -|r |n|cffffcc00Level 2 -|r |n|cffffcc00Level 3 -|r |n|cffffcc00Level 4 -|r |n|n|cff1E90FFMana cost: 80 |nCooldown: 220|r
This is nothing you need to know, I'll just write here what I have to do. Since I visit this site so often, writing here would be better than opening a notepad
Complete Engineer
Fix Tooltips
Complete Geomancer
Complete the Terrain
<DESCRIPTION> |n|n|cffffcc00Level 1 -|r |n|cffffcc00Level 2 -|r |n|cffffcc00Level 3 -|r |n|cffffcc00Level 4 -|r |n|n|cff1E90FFMana cost: 80 |nCooldown: 220|r