Set percentage movement speed of unit

lindenkron

You can change this now in User CP
Reaction score
102
Okay.
This is the spell right?:

Someone casts a spell. IF the unit casting the spell have less then 15% hp, he has his MS increased by 50 / 80 / 100% depending on the level of the spell he is casting, and what spell it is.. Right?

Yes / No (Explanation) would be nice.
 

HydraRancher

Truth begins in lies
Reaction score
197
Use this trigger instead of a 4 page conversation about MUI:
Trigger:
  • MUI
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Abillity
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Integer((Life of (Casting unit)))) Greater than 15
        • Then - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Level of Abillity for (Casting unit)) Equal to 1
            • Then - Actions
              • Unit - Set (Casting unit) movement speed to ((Default movement speed of (Casting unit)) + 50.00)
            • Else - Actions
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • (Level of Abillity for (Casting unit)) Equal to 2
                • Then - Actions
                  • Unit - Set (Casting unit) movement speed to ((Default movement speed of (Casting unit)) + 80.00)
                • Else - Actions
                  • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    • If - Conditions
                      • (Level of Abillity for (Casting unit)) Equal to 2
                    • Then - Actions
                      • Unit - Set (Casting unit) movement speed to ((Default movement speed of (Casting unit)) + 100.00)
                    • Else - Actions
        • Else - Actions
          • Unit - Order (Casting unit) to Stop
 

sidove

Member
Reaction score
22
Okay.
This is the spell right?:

Someone casts a spell. IF the unit casting the spell have less then 15% hp, he has his MS increased by 50 / 80 / 100% depending on the level of the spell he is casting, and what spell it is.. Right?

Yes / No (Explanation) would be nice.

Yes extaly so is how i want the spell.
And Hydra will try your trigger will report when finished =)
 

sidove

Member
Reaction score
22
Hydra it dosen't work =(
I get the bonus but i can still have when i am over 15%hp and the ms never wares of :(
 
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