Tower Defence Project Help

Aeowind

New Member
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Hi I'm new to the map editor and I'm working on a TD project.
I've read alot of tutorials and I've been working w/ youtube tutorials.
So far I've made alot of stuff I want but I still have some fonctunality issue.

1: I'm unable to make non-buildable zone, even if I made regions that are supposed to do so.
2: I dont know how to modify tower sizing (by size I mean the tiles require to build for exemple : 2x2 or 3x3)
3: For some reason I can't make the slow poison to work.
4: Gold bounty doesnt add to my player wallet. (I'm using player12 as my waves regenerator)
5: My hero tower (made from hero preset and converted to building) dont show any tiles to build.

So far those are my problems, thanks alot for the answers. (I hope :p)
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
1: Simply put a tile down that is unbuildable.

3: Simply adding it to the tower should be fine.

4:
Trigger:
  • Bounty Trigger
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Player - Turn Gives bounty On for Neutral Hostile
 

bOb666777

Stand against the ugly world domination face!
Reaction score
117
1. Unbuildable tiles

2. In the tower's object editor page, change this: Pathing - Pathing Map

3. A little more information could help. Maybe post a screenshot of the data values for that ability? Did you even add it to the tower?

4. Add this trigger to your map:
Trigger:
  • AddBounty
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Player - Turn Gives bounty On for Player 12 (Brown)


5. Same as Question 2.
 
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