Well I know this is fairly easy for most of you but I can't make it work properly.
- I've made the event for the region.
- I've made the action for the gate to open.
This works perfectly so far.
But for my conditions I can't find something along the lines of - If unit does not have key in inventory, doors will not open. If he does have key in inventory, doors will open -
Also how do I make the door opening sound?
Thank you
- I've made the event for the region.
- I've made the action for the gate to open.
This works perfectly so far.
But for my conditions I can't find something along the lines of - If unit does not have key in inventory, doors will not open. If he does have key in inventory, doors will open -
Also how do I make the door opening sound?
Thank you