lionheadxO
New Member
- Reaction score
- 3
I was wondering how you would make a spell that varies depending on how much life you have or how much life a target has. The skill I'm trying to make is: the lower your life total is, you gain +attackspeed/damage, and whenever you kill a unit you heal 40% of their max life total. You don't have to make the skill for me, but just explain how it works. But if you really want to, you can make it. I just want to learn how to make new triggers.