Ok so in the map that I and my friend are making the items represents weapons. If I pick up a bow then I actually become ranged and wear that specific bow in my hand. There will be a lot of weapons to choose from, and each weapon will have it's own unique ability that is added to the hero.
Weapon types used:
Two handed - (Swords, maces, staffs etc)
One handed - (Swords, shields, daggers etc)
Bows - (Nothing to explain here really.)
Please post your ability ideas that would fit either of these types of weapons. =) I will code the spells myself and give credit to you for your idea if I use it.
Please follow this example when posting:
Weapon type: Two handed
Ability name: Mocking blow
Ability Description: Strikes the target and all around it for x damage + y*str
Edit:
Remember, the ability doesn't have to be passive.
Weapon types used:
Two handed - (Swords, maces, staffs etc)
One handed - (Swords, shields, daggers etc)
Bows - (Nothing to explain here really.)
Please post your ability ideas that would fit either of these types of weapons. =) I will code the spells myself and give credit to you for your idea if I use it.
Please follow this example when posting:
Weapon type: Two handed
Ability name: Mocking blow
Ability Description: Strikes the target and all around it for x damage + y*str
Edit:
Remember, the ability doesn't have to be passive.