gjcraig
New Member
- Reaction score
- 2
I have imported a sound file to my map and now I need to get the trigger done right - im using GUI by the way.
Events
A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Dismember
Actions
Sound - Play Sound Fresh Meat <gen>
If you want the sound to be global, firstly, go to the sound editor and un-tick "3D Sound" or something like that. And here's the trigger.
Code:Events A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Dismember Actions Sound - Play Sound Fresh Meat <gen>
It should be something like this.