What GUI trigger do I use to get a sound to play at a spell casted ?

gjcraig

New Member
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I have imported a sound file to my map and now I need to get the trigger done right - im using GUI by the way.
 

Komaqtion

You can change this now in User CP.
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I believe you can change this in the Object Editor :D

Just go to the fields Sound - Effect Sound (Looping) and Sound - Effect Sound and there select your imported sound, and it should work :D
 

Ayanami

칼리
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288
If you want the sound to be global, firstly, go to the sound editor and un-tick "3D Sound" or something like that. And here's the trigger.

Code:
Events
   A unit Starts the effect of an ability
Conditions
   (Ability being cast) Equal to Dismember
Actions
   Sound - Play Sound Fresh Meat <gen>

It should be something like this.
 

gjcraig

New Member
Reaction score
2
If you want the sound to be global, firstly, go to the sound editor and un-tick "3D Sound" or something like that. And here's the trigger.

Code:
Events
   A unit Starts the effect of an ability
Conditions
   (Ability being cast) Equal to Dismember
Actions
   Sound - Play Sound Fresh Meat <gen>

It should be something like this.

Thats pretty close to what I ended up with here is what I have now - is this one good ? It seems to work good.
Your Soul Belongs to me
Events
Unit - A unit Begins casting an ability
Conditions
(Unit-type of (Triggering unit)) Equal to Lich
(Ability being cast) Equal to Domination
Actions
Sound - Play KEL_NAXX_CHAIN01_Your_Soul_is_Bound_to_me_now <gen>
 

Komaqtion

You can change this now in User CP.
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469
Yeah, though use the event Glenphir used, as it's less buggy :D
And it makes the sound only play if the caster doesn't get interrupted or something :D
 

vypur85

Hibernate
Reaction score
803
> is this one good

Well, did you try it out? It looks fine.


Otherwise, look for the sound file properties, and then untick the '3D sound', or something like that. Then try it and tell us the result.
 
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