Conditions are used to make the events more specific. An event could be "a unit is attacked"; without conditions if any unit on the map is hit then that trigger will run. You can use conditions to do things such as specify the type of unit to get attacked before the trigger runs, etc.
If you used to be a StarEdit mapper (like me), just think of the StarEdit Conditions as broken down into Events and Conditions. If you're completely confused, the best way to learn is to open up a good map with triggers that you've played before, and see how everything works. Then read a FAQ for additional information.
Reddit, Slack, Google, Facebook, Instagram — these companies use our data — directly or indirectly — to train the next generation of AI language models. Yet, I don’t remember anyone asking our permission, and in doing so, these companies have proven the adage that customers’ data is their main...
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