I tried to make Chain Lightning Spell by my self to add more effects (slow, stun etc) but i got some errors:
- I made it to bounce max 3 units, only bounce 1
- Lightning Effect only affect to primary target, secondary, third target doesnt have it
- Damage only did to primary, and bounce 1
Now...
When i make an ability, copy from Cloud, like this:
...
Yes it work normally when i test it alone. When i protect the map and play online, it got a problem like the ability affected to my hero, i dont know the reason of this, but i my friends tell me he got the problem with it too. Can you guys...
Hi guys, i having a problem with a taunt ability like this:
(for example)
"When activate, enemies around 300 AoE must attack you at all cost. Last 3s"
Then i make a loop trigger that make enemies attack me every 0.1s, but the problem is if they press "s" or click to move away like mad, then...
I make a trigger like this:
"If you attacks a unit, if that unit has no nearby allied (375 AoE), then slow it 50%"
"Nvm, it worked xD"
Events
Unit - A unit Is attacked
Conditions
(Level of XXXX for Attacking Unit) Greater than (>) 0
Actions
Actions
Set Temp_Point = (Position of Attacked...
Hi guys, im trying to make a spell same like this
"Causes enemy units behind my target to feel the same pain as the target itself. *700
(length)"
Im trying to set Angle and "Pick every unit" but it doesnt work, can you guys help me plz?
Hey guys, i have soooo many problems with spells using dummy to cast it, for example like this:
When you attack, you has 17% chance to move attacked unit to you and slow it.
Events
Unit - A unit Is attacked
Conditions
((Attacking unit) belongs to an enemy of (Owner of (Attacked...
In dota, they created the Storm Panda and Fire Panda hero, so i think about the last Earth-Panda, but i cant make it, heres the tooltips:
Rolling Totem:
Point Target
Earth Panda throw a totem to a location, deals 80/130/180/230 dmg to enemies who block the way and creat a Totem in the target...
I want to make the skill that make the Caster jump to the target point and deal dmg to nearby enemy units. Like this skill right there:
Jax leaps to a target unit, dealing 100/150/200/250 damage to nearby enemy units. (300AoE)
Can you guys help me to make the trigger? I really need it to...
When i play LoL, i found an ability that will "The third consecutive attack the same target deals 4/5/6/7% of the target's maximum Health.
Here's the trigger:
Events
Game - GDD_Event becomes Equal to 0.00
Conditions
(Level of Mercury Arrow for GDD_DamageSource) Greater than (>) 0...
Hi guys, i got a spell like this:
When HERO has been target by a spell, creat a dummy and order dummy to use that spell to CASTER.
But this spell is so strong, then i want make it cooldown-able, can you guys help me :( ?
Events
Unit - A unit Starts the effect of an ability
Conditions...
I want make an ability like this:
Soul Harvest
When killed a unit, the HERO gain 1.5/2/2.5/3 max HP.
But i dont wanna use the "Item Life Bonus" cuz its too lag... 999 lvl and it will kill my computer :nuts:
Can you guys help me to make the trigger ?
Hope this spell will useful to some one:
Target a unit, cause it lose all mana, return 90/85/80/75% of the mana to that unit after 1.75/2.5/3.25/4s.
Done by jnZ
Hi guys, i have a custom shockwave ability, that will deals dmg and -50% mana of every units in a line. But when i cast it, the dummy dont move and just standing... Can you guys help me to fix it plz :(? I tried to fix it in 1 day but i still cant...
Trigger:
EnergyBarage
Events
Unit - A...
I want to make a ability like this:
When unit damaged a enemy, he has 17% chance to slow 50% around attacked unit.
But if i make the trigger like "A unit is attacked", the players will Attack and press Stop, so its like a bug.
Can u guys help me to make that ability, i really need it like a...
My hero have an ability with 35 level. Like this:
Events
Unit - A unit Is attacked
Conditions
((Attacking unit) has buff ABILITY ) Equal to (==) True
((Attacked unit) belongs to an enemy of (Owner of (Attacking unit))) Equal to (==) True
Actions
Unit - Increase level of...
I saw Spiked Carapace, its have Received Damage Factor: 1.0
I tried to set it to 0.0 but it isnt work, but i think it can switch to block dmg, can you guys help me plz?
I change the Shukuchi ability (Weaver from DotA) to: When caster move through a enemy, creat 1 unit-type of picked unit and order that unit to attack the enemy.
But i have some problems:
First if i move through a hero, it will creat a unit-type of target hero [Locust] (if i add Expiration...
I have some ideas of spells, but i cant do it by myself, can you guys help me please :)?
Force of Darkness
Passive (Aura: 700 AoE)
For each illusion of Shadow Assasin, increase her damage by 4/5/6/7. (If she have 7 illusions, increase her damage by 28/35/42/49 damage.
Shadow Steal...
Hi guys, i got a idea for my next spell, but i can only think about it cuz i dont know how to make it, please help me :(
Bloody Strike
Passive
When your Hero attack an object, he gains 10% critical strike for each attack (limit 20/30/40/50% chance). When your Hero dont attack any objects in...
Hey guys, i have a trouble with my custom minimap, its will turn to blue when i tested in-game.
This is my minimap:
This is in-game minimap:
Can u guys tell me what wrong with my minimap plz? I dont know what wrong with that :(