Conditioning Dialog Boxes..?

Bennittow

New Member
Reaction score
1
i have a reoccuring dialog box, that selects an attribute. (str,agi,int).
im trying to make it so theres a possibility of random 4th option. (gold, exp, item)
but the fourth option is only an option a percentage of the time?

any ideas?
 

Yoshii

New Member
Reaction score
74
Untitled Trigger 001
Trigger:
  • Events
    • Time - Elapsed game time is 5.00 seconds
    • Conditions
    • Actions
      • Dialog - Create a dialog button for Dialog labelled asdfasdf
      • Set dialogbutton[1] = (Last created dialog Button)
      • Dialog - Create a dialog button for Dialog labelled asdfasdf
      • Set dialogbutton[2] = (Last created dialog Button)
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Random integer number between 1 and 2) Equal to 1
        • Then - Actions
          • Dialog - Create a dialog button for Dialog labelled asdfasdf
          • Set dialogbutton[3] = (Last created dialog Button)
        • Else - Actions
      • Player Group - Pick every player in (All players) and do (Actions)
        • Loop - Actions
          • Dialog - Show Dialog for (Picked player)

should have 50% chance to create the 3rd button every game.
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top