Glivee
The Swedish Moose
- Reaction score
- 34
Hi!
I have searched the forum with no luck at all and i decided to start this thread.
I know there is a way to change the axis of several/all doodads (and Destructibles?)
Ive seen this being made before and i really need the help on finding how to.
Im making those instance wall's that i want to be long enough for the 3'd-person cam
not to see over them. I know i can resize what im using as wall's atm but i dont want
only that. I want them to be only higher now (I guess that's the Y axis?).
_________________________________________________________________
Adding Update's for new reader's up here:
Then they dont have to read all post's
I have looked around a quickie in the Objekt-editor (Just shallow, no deep investigation
so i might have missed it) and i have found no Doodads/Destructibles that have that
as option's, changing the X Y Z axis.
_________________________________________________________________
Added the Picture below up here:
_________________________________________________________________
Another picture describing the X Y Z Axis:
Just a picture of the three Axis and the Y axis that i want to modify.
_________________________________________________________________
What i dont need to know:
I am able to modify all the Axis using Shift + PgUp/PgDown but only to a certain point.
Then it stops. And i also just want to change the Height.
Im sure ive seen that you can modify the Axis using something in the Objeceditor
or wherever i saw that.
I know there is a way to change it just using the WE and using the War3modeleditor
on every singel item that i need to be fixed is just gonna take ages.
_________________________________________________________________
IMPORTANT:
The way you heighten an Doodad/Destructible with Shift + PageUp / PageDown
might also be able to get to the maximum height.
Would be appreciated if someone with enough skills confirmed this!
_________________________________________________________________
Help would be appreciated and thanks in advance
I have searched the forum with no luck at all and i decided to start this thread.
I know there is a way to change the axis of several/all doodads (and Destructibles?)
Ive seen this being made before and i really need the help on finding how to.
Im making those instance wall's that i want to be long enough for the 3'd-person cam
not to see over them. I know i can resize what im using as wall's atm but i dont want
only that. I want them to be only higher now (I guess that's the Y axis?).
_________________________________________________________________
Adding Update's for new reader's up here:
Then they dont have to read all post's
I have looked around a quickie in the Objekt-editor (Just shallow, no deep investigation
so i might have missed it) and i have found no Doodads/Destructibles that have that
as option's, changing the X Y Z axis.
_________________________________________________________________
Added the Picture below up here:
_________________________________________________________________
Another picture describing the X Y Z Axis:
Just a picture of the three Axis and the Y axis that i want to modify.
_________________________________________________________________
What i dont need to know:
I am able to modify all the Axis using Shift + PgUp/PgDown but only to a certain point.
Then it stops. And i also just want to change the Height.
Im sure ive seen that you can modify the Axis using something in the Objeceditor
or wherever i saw that.
I know there is a way to change it just using the WE and using the War3modeleditor
on every singel item that i need to be fixed is just gonna take ages.
_________________________________________________________________
IMPORTANT:
The way you heighten an Doodad/Destructible with Shift + PageUp / PageDown
might also be able to get to the maximum height.
Would be appreciated if someone with enough skills confirmed this!
_________________________________________________________________
Help would be appreciated and thanks in advance