You can use SetWidgetLife if you make sure that health does not go below 1.
So basically that way unit cannot die from bash but if it gets to 1 hp it will not live much long anyways
I cannot use UnitDamageTarget(..), because for some reason the target will never take damage. But if I try to damage the knocker instead, it works fine (but of course damages the knocker).
EDIT://It seems that I cannot damage the unit while it's paused.
I'm on a page about incorrect corrections, and spent the better part of like two hours trying to get someone to understand that -5^2 = -25, not 25, and then that post had comments get reposted because that group is self sustaining, and that person was in turn trying to explain what I just explained to them. And I'm taking that as a victory
I will be AFK for a couple of days you guys hold down the fort while I am gone. I will be checking in on my phone but that will severly limit me. Be back saturday!
I just got to watch the video because even though I was there I was trying to work out tech problems with the chat since I was the social media guy so I was distracted but check it out guys the video is super fucking great!