Hi, the following is a bunch of questions. There's also a few statements that I believe, but I might be wrong and I want you to correct me if I'm wrong.
in the gameplay constants you can change "Hero Attributes - Mana Regen. Bonus per Intelligence Point"
Are these static bonuses, in that each intellignece point gives 0.05 mana (default) per second? So a person with 10 intelligence gains 0.5 mana per second?
Well then, in the object editor for a Hero, there's "Stats - Mana Regeneration". Which is usually 0.01. Is this also a static stat or a percentage? In other words, if its static, a hero with 0 intelligence will gain 0.01 mana per second while a hero with 10 intelligence will actually gain 0.51 mana per second? If its a percentage... then a percentage of what?
I set it to a high number but didnt seem to do anything.
Finally, if I want a hero to not have any mana. Not all heroes, just some types of heroes.
Any ideas? I know that in Pudge Wars the pudge heroes have no mana...
in the gameplay constants you can change "Hero Attributes - Mana Regen. Bonus per Intelligence Point"
Are these static bonuses, in that each intellignece point gives 0.05 mana (default) per second? So a person with 10 intelligence gains 0.5 mana per second?
Well then, in the object editor for a Hero, there's "Stats - Mana Regeneration". Which is usually 0.01. Is this also a static stat or a percentage? In other words, if its static, a hero with 0 intelligence will gain 0.01 mana per second while a hero with 10 intelligence will actually gain 0.51 mana per second? If its a percentage... then a percentage of what?
I set it to a high number but didnt seem to do anything.
Finally, if I want a hero to not have any mana. Not all heroes, just some types of heroes.
Any ideas? I know that in Pudge Wars the pudge heroes have no mana...