Pathing for bridge

Weyird

Member
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5
Bump. OK i found if I replace the pathing texture to the natural bridge horizontal then they can walk across... (The bridge is vertical but I guess its because I rotated it). But they walk across the bridge by going under it through the water :/
Any Idea how to fix that?
 

Sjaakje

New Member
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9
What I did when I imported a custom bridge one time, I placed a custom normal bridge at the place where the imported bridge would be, and then make the custom bridge invisible. Then with the imported bridge I removed the pathing all together, so they would move over the invisible bridge but it looked like they moved over the custom bridge.

If this doesn't work, you can always use invisible platforms.
 

Weyird

Member
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5
Niether seems to work. If I put natural bridges there then units run over it, but soon as I set the model file to something invisible then they run through the water again :<
And the invisible platforms don't seem to do anything.
 

Sjaakje

New Member
Reaction score
9
Ok then you need to do invisible platforms.
They WILL work, you just need to raise them up using CTRL + PageUp / PageDown.

Move the purple box to where the bridge is. It works, go try.
 

Weyird

Member
Reaction score
5
Oh yay that did work! Thank you!
I tried them when you mentioned them earlier but I thought I had to set their height with triggers (set elevator height too...)

Thanks again!
 
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