Demi666
New Member
- Reaction score
- 127
To me counter-strike looks a lot better
To me counter-strike looks a lot better
It should be because it is for multiple players to play.
Will this map be RoC playable? If it was, it would most likely be up there with DotA for how much it gets played.
sincerely doubt it
A playable beta was intended about a month ago but things never happen like we hope to and the map was postponed for quite some time again, just wasn't up for working on it for a long while. Ive added a couple things such as trees and barrels that fall/explode when shot and a temporary grenade throw. I entend to get out a beta or test version as soon as I can and see if its worth working on further but a few things were holding that back. The interior buildings are holding it back the most, i promised buildings you could atleast enter be that big or small, but due to a modeling shortage i cant really determine if or how long it will take to make that happen.
However, what I do need from you guys is opinions, I have a few questions of what you guys would like to expect or want in the map so that I may get a better idea of what people may find fun. The fun factor is definately missing right now and you guys are needed to fix that.
-A few things to know first are, due to the not so friendly cameras in warcraft, it is currently a slower paced shooter, its no fast paced shooter where you are constantly running around spraying, because i am currently not at the skill level to even consider a mouse feature... so arrow keys are the way of movement as well as aiming. You may run while shooting ofcourse, however to aim up and down you must stop and then aim. It may be difficult at first, but it becomes easier with time.
-Now to the point, aside from any suggestion or opinions you may also have, I am wanting to know from you guys what kind of enviroment you would prefer. I have experimented with a variety of areas such as mountain range maps with lots of trees and snow falling as well as some small villages or areas where there will be interior buildings in the future, or another scenario may be a larger city, but it would be a smaller map but more buildings (not as ideal for sniping), then there are ideas of vietnam or forest type maps with rolling hills and trees with lots of cover from grass and bushes as well, with ofcourse buildings here and there or possible small towns. There are many ways of doing this, but I want to know what you guys want. What kind of map would you want to play in.
The other topic of question is game modes, without game modes it is just a map with shooting but no true objectives or point. What kind of modes would you like. Would just a deathmatch and team deathmatch suffice? Or would you like some extras with that like objectives and things you would need to do so you woudl feel as if there is a point as to why you are there fighting others. And ofcourse, any other realistic suggestions comments or things you would think would make a map like this fun, then please post.
As for user-friendliness and playability, it can be improved the more it is optimized and looked over to accomodate more efficient ways of doing things. So if at first, it may be too laggy with so many people, then rest assured that is the intention of the first release when it is ready. We want to find out what the map can handle.
The other topic of question is game modes, without game modes it is just a map with shooting but no true objectives or point. What kind of modes would you like. Would just a deathmatch and team deathmatch suffice? Or would you like some extras with that like objectives and things you would need to do so you woudl feel as if there is a point as to why you are there fighting others. And ofcourse, any other realistic suggestions comments or things you would think would make a map like this fun, then please post.