Max
New Member
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I'm having 3 problems in my map
1. In Hero-Defense, everyone gains EXP at the same time (unless of course if they don't die)
Yet for some reason, one of my heroes is gaining way ahead even if it dies 5 times or more yet still it surpasses everyone
I never even change the values in Gameplay Constants
So my question is... Does models affects the EXP gain???
Coz the hero I am having trouble is the Evil Illidan model
2. I made a hero with a flying dragon model, set it as targeted as Ground, set it to Hover-movement and change the height so that it will look like flying yet it won't fly off the obstacle I made
Yet still it grinds with the floor...
What value should I specifically change in order to make it float in the air?
3. My spell trigger is having a problem in the
My variables are correct yet still whenever I save my map it always says error
Does anybody encountered a problem like this???
Thanks in advance
1. In Hero-Defense, everyone gains EXP at the same time (unless of course if they don't die)
Yet for some reason, one of my heroes is gaining way ahead even if it dies 5 times or more yet still it surpasses everyone
I never even change the values in Gameplay Constants
So my question is... Does models affects the EXP gain???
Coz the hero I am having trouble is the Evil Illidan model
2. I made a hero with a flying dragon model, set it as targeted as Ground, set it to Hover-movement and change the height so that it will look like flying yet it won't fly off the obstacle I made
Yet still it grinds with the floor...
What value should I specifically change in order to make it float in the air?
3. My spell trigger is having a problem in the
Code:
Custom script: call RemoveLocation(udg_Variable-Thingy)
Does anybody encountered a problem like this???
Thanks in advance