Ability/Heroes Ideas Needed

1

131ackout

Guest
On my map, I want to make more than 40 abilities.
Each ability will have level 5 as well as level 3 for ultimates.

my heroes:
Code:
Barbarian
Ability: Flesh Rend - by Flare
Ranger
Magician
Wizard
Thief
Code:
Druid
Ability: Celestial Destruction - by Flare (Knight7770 for ability name)
Healer
Dark Mage
Knight
Shadow Stalker

Please copy and paste this if you are going to make it:
Code:
Ability name:
Hero: (put the hero type here)
Ability type: (Such as passive, more)
Ultimate: (if you are making a ultimate ability, type yes, and if not, type no.)
Ability Description: (explain how the ability effect)
Based on: (if your ability is based on something, type this.)

Also, I don't like the abilities that are TRIGGERED. Because when you put a trigger ability here, I'll need a lot of helps. (if you include the triggers, it'll be wonderful, then. :))

If your ability is great and wonderful, I'll put the ability below of hero, and +rep!
(Sorry about the thread's name, I don't need the heroes ideas.)
 

Flare

Stops copies me!
Reaction score
662
Ability name: Flesh Rend
Hero: Barbarian
Ability type: Single-target active, DoT
Ultimate: No
Ability Description: The Barbarian mutilates his target, resulting in intense bleeding over a period of time, causing damage over time and slowing the target down for the duration.
Based on: Acid Bomb

Also, I don't like the abilities that are TRIGGERED.
But triggered abilities are so awesome :p
 
1

131ackout

Guest
> Flare
Nice ability, and what does DoT means? Damage of target?
 

Dameon

"All the power in the world resides in the eyes"
Reaction score
127
I have an ability for your wizard and it is easy to make, I dont have a name for it but u can come up with one, well anyways, find spiked armor and set the armor and the return to 0, then make the damage recived to what ever level you want to start with but have it max at 0%, this will make your wizard immune to melee attacks.
 
1

131ackout

Guest
> Dameon
There's no "Spiked Armor." you meant Spked Carapace?
 

Dameon

"All the power in the world resides in the eyes"
Reaction score
127
> Dameon
There's no "Spiked Armor." you meant Spked Carapace?


Sorry got to used to custom hero line wars lol, that is what it is called on there there, but ueah the spiked carapace.
 

Flare

Stops copies me!
Reaction score
662
Ability name: Star Rain (or Starfall, but it's not the normal Starfall, i just suck with names)
Hero: Druid
Ability Type: Targeted AoE, damage
Ultimate: No, probably not
Description: The Druid calls down waves of stars from the sky, damaging units in the area of effect.
Based on: Blizzard (or Rain of Chaos if you want additional stun effect, just cause it to summon dummy units for 1 second)
 

Knight7770

Hippopotomonstrosesquiped aliophobia
Reaction score
187
Ability name: Star Rain (or Starfall, but it's not the normal Starfall, i just suck with names)
How about Celestial Destruction?
 
1

131ackout

Guest
> Flare
That's pretty. but how do you change its blizzard's ice shard art?

> Knight7770
I'll take that name, because it's awesome. :D
 

IceWarrior98

New Member
Reaction score
12
This is like the 10th "spell plz k thnx" thread i've seen in the last two or three days...why can't you people search around?
 

Knight7770

Hippopotomonstrosesquiped aliophobia
Reaction score
187
> Flare
That's pretty. but how do you change its blizzard's ice shard art?

> Knight7770
I'll take that name, because it's awesome. :D
Why not base it on Starfall?

Thanks :thup:
 

thewrongvine

The Evolved Panda Commandant
Reaction score
506
All skills have buffs/effects if they have a target/caster special effect. It doesn't really matter what buff/effect you use because 1.) you can always change the name 2.) the point of making another special effect of the buff is just that, so you'll see something else too.

Ability name: Glorious Charge
Hero: Knight
Ability type: Activated Self Buff
Ultimate: Yes (if not, just basically make all the stats weaker)
Ability Description: For glory, for honor! The Knight goes into a glorious rampage, increasing health and damage; gives every attack a [X (I say, depending on how many ranks you have, 50% - 80%)] chance to bash the target (like Mountain King's Bash). Lasts for [Y] seconds.
Based on: Metamorphis + Triggers
Code:
Event
   Unit - A unit Begins casting an ability
Condition
   (Ability being cast) Equal to Glorious Charge 
Action
   Unit - Add Bash to (Triggering unit)
   Wait [Y] seconds
   Unit - Remove Bash from (Triggering unit)
   Trigger - Turn off (This trigger)

If the Triggering Unit thing doesn't work, create a variable called Caster, or anything you want, and it would be a type - UNIT. Then, before the Add Bash:

Code:
Action
   Set Caster = (Casting unit)

And then Remove from (Caster). or maybe you could just do casting unit instead of triggering unit...
 
1

131ackout

Guest
Nice ability, thewrongvine.

EDIT: I edited my heroes. (Bump) Any abilities ideas?
 
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