Alien vs Predator (AvP)

TheSNGuy

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This is a new project I've begun working on and I was wondering if I could get some feedback on the concept.
It is currently in development phase.

Being designed for approx 10 people total.
This multiplayer game involves two teams: Aliens and Predators

Human creeps are spawned randomly across the map.

How the Alien side plays:
The Aliens goal is to destroy all of the Predators teleporters
The alien player can control any number of aliens at the same time. Alien eggs are created on a regular basis by the Queen. They cost gold to hatch into Alien Spawn.

The Alien Spawns are pretty easy to kill and have a limited attack but are relatively fast. If an alien spawn kills a unit they grow into a full Alien.

The full aliens are melee heroes. They are fast but have limited attack and health for their level. If they die they don't respawn

Their abilities are:
Leap (activated - allows them to jump to locations, including up and down cliffs)
Acid (static - adds poison to each attack)
Speed (static - attack speed and movement speed increase)



How the Predator plays:
The Predators goal is to destroy the Alien Queen.
The Predator player starts out with only one predator. When the predator dies it respawns at their base after a short period of time where they can take one of several teleporters back to arena. The have naturally higher stats per level than the aliens. They can also buy enchancing items at their base

The Predator Abilities:
Invisibility Cloaking (activated - they go invisible for a period of time)
Laser (activated - this targets the nearest unit in range and does damage to it)
Motion Tracker (static - all units in a specific range are revealed)
 

chovynz

We are all noobs! in different states of Noobism!
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130
I have a whole bunch of AVP maps that you might be interested in. See if you can get some ideas from them maybe. PM me if interested.

I think your idea sounds cool.
 

deloctyte

New Member
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Its a nice idea, though I always had problems with making a proper jumping (triggered, or non triggered) spell. I hope you have better luck then mi in that :) Oh yeah, how do you plan to make alien players control all of the aliens, if tehre is a 14 man selection max...or did you mean that every alien player will be able to control every alien unit?
 

TheSNGuy

New Member
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Right now jumping works perfectly for one player. It might end up running into some variable conflict problems though if multiple people start jumping at the same time but I'm working on solving that.

I meant each alien can hatch, grow any number of aliens simultaneously. This is in comparison to the predator player who have one character they focus on upgrading.

I'm thinking about having the predators need to "buy" ability items such as the cloaking shield instead of aquiring them naturally.
 
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