BruteBrutal
New Member
- Reaction score
- 1
Hi fellow mapmakers...
New problem, my Quests for my ORPG...
At the moment it looks like this:
Old Wise Man
Events
Player - Player 1 (Red) Selects a unit
Player - Player 2 (Blue) Selects a unit
Player - Player 3 (Teal) Selects a unit
Conditions
(Triggering unit) Equal to Beardie the Wise 0016 <gen>
Actions
Quest - Create a Required quest titled Kill Emulen with the description Kill Emulen the evi..., using icon path ReplaceableTextures\CommandButtons\BTNSpinyCrab.blp
Quest - Display to (All players) the Quest Update message: NEW QUEST: Kill Emu...
QUESTIONS:
1) Is it possible to rightclick instead on the questgiver?
2) When i trigger the Quest it appear, but I only want to be able to pick ONE Quest, at the moment its possible to pick the same quest infinate times.
3) When I'm done killing the target in this case 'Emulen the Evil crab', can I make a rewardtrigger at the same unit somehow?
Thanks again,
/Brute
New problem, my Quests for my ORPG...
At the moment it looks like this:
Old Wise Man
Events
Player - Player 1 (Red) Selects a unit
Player - Player 2 (Blue) Selects a unit
Player - Player 3 (Teal) Selects a unit
Conditions
(Triggering unit) Equal to Beardie the Wise 0016 <gen>
Actions
Quest - Create a Required quest titled Kill Emulen with the description Kill Emulen the evi..., using icon path ReplaceableTextures\CommandButtons\BTNSpinyCrab.blp
Quest - Display to (All players) the Quest Update message: NEW QUEST: Kill Emu...
QUESTIONS:
1) Is it possible to rightclick instead on the questgiver?
2) When i trigger the Quest it appear, but I only want to be able to pick ONE Quest, at the moment its possible to pick the same quest infinate times.
3) When I'm done killing the target in this case 'Emulen the Evil crab', can I make a rewardtrigger at the same unit somehow?
Thanks again,
/Brute