Thunder_Lord
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I am making a Footmen Frenzy map and i have a question...
At this time the game takes way too long it kinda ends in a stalemate alot of the time, so i am putting an Overtime mode in to my map, after a set amount of time i initiate several triggers that make the game end faster...
One of the things that i need to change for this mode is to disable all the hitpoint regeneration on the bases of all the players. As it is right now all the bases have hit point regeneration built in to their unit stats, differant tiers of bases have differant amounts of hitpoint regeneration, i need a trigger that will disable all regeneration.
Thanks
At this time the game takes way too long it kinda ends in a stalemate alot of the time, so i am putting an Overtime mode in to my map, after a set amount of time i initiate several triggers that make the game end faster...
One of the things that i need to change for this mode is to disable all the hitpoint regeneration on the bases of all the players. As it is right now all the bases have hit point regeneration built in to their unit stats, differant tiers of bases have differant amounts of hitpoint regeneration, i need a trigger that will disable all regeneration.
Thanks