Disconnected when Game Start

Pantat

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What happen with my map? Why everyone is DC when the game started? is there somthing wrong with my trigger or something? Please check my map and tell me if have any mistake.. Thx be4>>
 

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  • Angel And Demons V0.14.w3x
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canons200

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DC take place when the game just start?? try do as follow, go to all your trigger with the event Map initialization, add 1 more action >> wait 0.1 second

besides, i find some leak in your map. For example >> Set TowerGroup = (Units in (Playable map area) matching (((Matching unit) is A structure) Equal to True))

Unit in playable map area is a leak. So the solution is "Unit in entire map". Not need variable

there are also some issue cause DC when game start, include map size too big(not in your case) many event and action running together, etc.

Also, you can search around the forum, to check the similar post. May give you some clue.
EDIT
do you use GetLocalPlayer ? if so it will maybe the case because it will cause synchronization.
try look at this post http://www.thehelper.net/forums/showthread.php?t=135901&highlight=disconnect
 

sLsIDK

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I'm almost positive Playable map area doesn't leak. I'll check out the map when I get home if no one else solves this problem.
 
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