Father_Yetti
New Member
- Reaction score
- 46
Horrify Cast:
Do sounds like this leak when attached to units?
Trigger:
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Horrify
- Actions
- Sound - Play ObsidianAvengerPissed1 <gen> at 100.00% volume, attached to (Triggering unit)
- Sound - Play ObsidianAvengerYes1 <gen> at 100.00% volume, attached to (Triggering unit)
- Wait 2.00 seconds
- Special Effect - Create a special effect at (Position of (Casting unit)) using Abilities\Spells\NightElf\BattleRoar\RoarCaster.mdl
- Special Effect - Destroy (Last created special effect)
- Sound - Play SargerasRoar <gen> at 100.00% volume, attached to (Triggering unit)
- Wait 4.50 seconds
- Sound - Play SargerasLaugh <gen> at 100.00% volume, attached to (Triggering unit)
Do sounds like this leak when attached to units?