Game Crash on launch

BSJikan

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I'm creating a map, and I'm afraid that my triggers have exploded the map. It would be a terrible shame to lose all of my work, mostly because I've spent too many hours testing and what not.
Every time the map is launched, right after the load bar finishes, anyone connected instantly crashes to desktop.
I don't know how to check exactly what is causing this issue. Is there not a debugger type thing?
 

BSJikan

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Well, that's what I assumed, but what error? I don't know how to check what error is actually happening.
 

BSJikan

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Well, it's probably going to look like shit, but I haven't done much, in comparison to others. By "all that work" I meant for me. I suck at this shit.
 

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AoW_Hun7312

I'm a magic man, I've got magic hands.
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Red vs. Blue? I used to play that map all the time before Frozen Throne came out. :D I assume this is a remake?

NOTE: I uninstalled Warcraft, I can't look inside your map. :( Just post your code.
 

BSJikan

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A remake? No. This was actually an original idea. I wasn't aware the name as used, though with something that generic, I should have figured.

I'm not sure that posting the code would be wise, as there is a lot there. I'm shoving more than just one game mode into this, which is probably what broke it. I'm trying to put Line Tower Wars a Hero Defense type thing and a Boat Wars thing and then I'm not sure what after that. Also, there is to be basic melee stuff in there. I'm not sure what broke it, but I really just was looking for something to see what was causing the crash. Some kind of error reader. If that's not a real/feasible thing, then I guess I'll just have to try to and undo some of the more recent things I've done, in hopes of fixing whatever I broke.

It'll probably be a few days before I can get to checking it, but I will try and come back here to see if something new has developed.
 

roaaaarrrr

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Well the triggers seem like an absolute mess. I don't have time to look through them all right now, but I can tell you the game only crashes when teal is playing, so it most likely has to do with one of your 'teal' triggers.
 

8uY_YoU

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I also had same trouble like your map, it crashed after loading and i solved it by disabling my "map initialization" trigger, maybe you had same trouble like me
:):)

Or try to disable each trigger, if it still crash, try disable next trigger until you don't have trouble with your map

TQ
 

BSJikan

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Well the triggers seem like an absolute mess. I don't have time to look through them all right now, but I can tell you the game only crashes when teal is playing, so it most likely has to do with one of your 'teal' triggers.

That would make sense since I was always trying to play Teal. I know the triggers are a mess, but it's the only way I know how make it work. I'm not trying to be perfect, since this is the first real map I've worked on continuously. I plan on going back to refine it later once I get it working.

I also had same trouble like your map, it crashed after loading and i solved it by disabling my "map initialization" trigger, maybe you had same trouble like me
:):)

Or try to disable each trigger, if it still crash, try disable next trigger until you don't have trouble with your map

TQ

I tried to disable my newest triggers, but got fed up and just ended up quitting because I needed to get to bed so I could wake up for work.

I guess now that I have free time I'll go and try to see what happened. Thanks everyone! I'll let you know what I find.
 

RangerX

I am justice!
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69
ok one thing that you must check
if you are using the event "Map Initialization" try to use "Elapsed Game Time - 0.3 seconds" many triggers that runes at mapinit crashes the game badly :| .. [i had this problem with my map]
 

BSJikan

New Member
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5
ok one thing that you must check
if you are using the event "Map Initialization" try to use "Elapsed Game Time - 0.3 seconds" many triggers that runes at mapinit crashes the game badly :| .. [i had this problem with my map]

I think the only trigger using Map Initialization are just a few things that set some of the few melee rules. I don't think I used it anywhere else.
 
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