safetoss
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I have tried so many times now to make a good trigger that will give a player gold for every [Insert building] that they have, but it just doesn't work. You'd think that doing such a thing would be easy, but I just can't figure it out.
I want a player independent of other players to get gold fore every [Insert building] that he owns.
I want that building to be upgradable, and thus, I want to do a new trigger for the upgrades that gives more gold.
In my map there are different races, I want each to have their own unique money-generating building.
If a player has a building, I don't want the other players to get the gold.
If you uograded, I don't want you to get the previous amount of gold + the new amount, I only want you to get the new amount.
It has to work for many gold producing buildings producing gold together.
I want gold to be generated from the buildings every 20 seconds
I've tried everything, and it just doesn't work, it makes me so incredibly frustrated that the editor won't let me do something so simple as gold generating buildings.
This thread is my last hope before I give up. Please help me.
I want a player independent of other players to get gold fore every [Insert building] that he owns.
I want that building to be upgradable, and thus, I want to do a new trigger for the upgrades that gives more gold.
In my map there are different races, I want each to have their own unique money-generating building.
If a player has a building, I don't want the other players to get the gold.
If you uograded, I don't want you to get the previous amount of gold + the new amount, I only want you to get the new amount.
It has to work for many gold producing buildings producing gold together.
I want gold to be generated from the buildings every 20 seconds
I've tried everything, and it just doesn't work, it makes me so incredibly frustrated that the editor won't let me do something so simple as gold generating buildings.
This thread is my last hope before I give up. Please help me.