TideOfChaos
New Member
- Reaction score
- 25
Floating Text - Create floating text that reads (String((Integer((Abs(_TempReal)))))) at (Position of (Target unit of ability being cast)) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency
That seems to return an incorrect vaule, something like 21.00 becomes 2100.
I tried it with just '_TempReal' which works fine, but that isn't the effect I want. I need it in a whole value. (15 not 15.00)
Any suggestions?
That seems to return an incorrect vaule, something like 21.00 becomes 2100.
I tried it with just '_TempReal' which works fine, but that isn't the effect I want. I need it in a whole value. (15 not 15.00)
Any suggestions?