Ayanami
칼리
- Reaction score
- 288
Thanks Glenphir. I figured there was something I had missed.
Edit: If I may ask for future reference, what all did I miss from what Joccaren said?
The trigger was wrongly done.
Thanks Glenphir. I figured there was something I had missed.
Edit: If I may ask for future reference, what all did I miss from what Joccaren said?
Edit: Have come across two places where I'm a little stuck:
1) How would you detect whether or not there's a UNIT TARGET for an ability being cast....as in it's not a no target / point target spell / AOE spell.
hey i wanted to start something like this where other people help in the creating of the spells but many in the poll said it was bad but looks like you proved then wrong. Good on ya mate. Ill even help here and there but currently in exam period so i wouldnt have time for this but if people still have request after my exams i will gladly help.
Did you mean 3/4/5/6 icicles? How far should the icicles travel and how fast? Yep, I can make it, just need the info above.
would it work if the balls were slower?Pretty much finished it but the small lightning balls look weird. Since they travel a short distance, you can barely see the small lightning balls or holy balls. Want me to attach a lightning effect instead of the small lightning balls?
Pretty much finished it but the small lightning balls look weird. Since they travel a short distance, you can barely see the small lightning balls or holy balls. Want me to attach a lightning effect instead of the small lightning balls?
Just checking, is this MUI?
Just to make sure, does your normal damage occur simultaneously with the 3 projectiles?
Posted the map. Removed the leaks and everything. Works fine now. You actually didn't do exactly what Joccaren told you to do 0.o
I'm assuming you want it in MUI. Will get started as soon as possible.
Will trigger this in MUI ASAP.
Pretty much finished it but the small lightning balls
Slash and Shield are done
There are two things I couldn't do though, for slash you will have to target the unit you want to knockback (Couldn't figure out how to get only 1 unit infront of the caster), and I didn't put in the rock thing you wanted (not sure how you wanted it in). Lemme know if theres anything you wanted changed, and if you really want I will have another go at making Slash a one-click ability.
To import into your map, just copy-paste the Trigger folder, the two custom abilities, and the custom buff. Make sure you have "Auto create unknown variables on paste" checked on under preferences.
Just checking, is this MUI?
I have a spell request.
It's based on percentage healing.
For the first six seconds, the spell will heal 5% of heal per second.
Then for the next four seconds, it will heal 10% of health per second.
However, this can only be cast on Units that do not already have it, and can not stack.
I also request it has a green effect of some kind.
Think you can do it?
would it work if the balls were slower?
Alrighty then.
All the spells requested are finished and have been tested. They should all be MUI. They are not leakless as of yet....I will get to that and upload a leakless version soon.
Note: 1st spell "Charged Current" does not trigger on passive abilities.
Apart from that...I would say the only con is that my code is REALLY messy....
If you need any help/changes, don't hesitate to post here.
Thanks for the mega opportunity to use hashtables.
View attachment 34153
I requested my spell the past month, why can't you make it?
Well, it still kind of looks weird even after i changed it.