Ph[o]bia
New Member
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4000 view!!!!, sry for that random message
^ Sweet
Hild, did you get my PM's?
Ditto
The hero copies the enemy/friendly hero's base skills and abilities for 10/20/30 sec (along with their model). This also includes the hero's attributes. (idk about this one, but If the hero has low mana and copies a mage, it will be hard to incorporate that without copying the attributes as well).
1 min cooldown.
Note - the hero keeps their current items and level, etc.
Everything else to whomever creates this - let your imagination run free concerning effects and levels of the ability.
Thanks in advance.
Is Celestial Strike AoE? I'm assuming it is because you stated "enemies".
Well, I don't think it's really possible to detect an incoming spell and reflect it back? 0.o Or else, you'll need a hell lot of If/Then/Else.
I made it for you, though I'm not sure if this is how you want it to be (it's a hero ability now) and I added in a graphic effect whenever it occurs.
*has ultimate defense attachment*
I've finished Ultimate Defense. Seems to be MUI, and I'm making it leakless. Will upload soon.
Triple Throw
(autocast)
each attack throws 3 (whatever missile model u want) dealing 5/10/15/20% of your current agility (showing a floating text like "+29" above the attacked unit
, it must work autocasting or not autocasting. just like the glaives of wisdom in dota (if you played it) but 3 times in an attack/cast
please do this i am making an DPS hero and this is the priority in him, thanks!
hint: you can use poison arrows and use its buff to make the dmg detection system.
@ INCINERATE: Alright...that particular condition didn't work. I wasn't sure it would. However, I don't think you should simply request a waveform spell here, as you would get the same results / similar results. I really suggest you start a new thread with this problem (include the waveform triggers + the region move triggers) and I'm sure someone would help you modify the code to work properly.