assassin1221
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Okay, well I was playing around in the triggers for a RPG map, I want certain units to respawn in a certain region. Is there any way to do this? I had tried some unit groups using them--didn't work-- I had tried few others one can't remember. But, if anyone know or any advice on what I can do for this it would be nice.
If you don't get what I mean here a example:
Region A--Contains Footmen
Region B--Contains Knights
If I kill a unit in Region B I don't want the unit to go to Region A, I want it to respawn in Region B.
I have seen some videos about trying to do
Events > 'create new event' > Unit > Player Owned Unit Event > A unit of player XX Dies
But this runs it for every single monster that will die and I don't want that. I have tried looking in conditions to see if they are way to stop it and do what I want, but I couldn't find one.
If you don't get what I mean here a example:
Region A--Contains Footmen
Region B--Contains Knights
If I kill a unit in Region B I don't want the unit to go to Region A, I want it to respawn in Region B.
I have seen some videos about trying to do
Events > 'create new event' > Unit > Player Owned Unit Event > A unit of player XX Dies
But this runs it for every single monster that will die and I don't want that. I have tried looking in conditions to see if they are way to stop it and do what I want, but I couldn't find one.