Dummy skill that has a few seconds cast time (maybe summon ward?(witchdoctor's)
U must store the heroes dying postition somehow, by creating something invisible there, storing it in a variable or hastable.
and make a trigger:
Event - unit casts ability
Condition - ability cast equal to (dummy skill)
Actions - ----Think of something to check for the nearest dying points from the place where the player targeted the skill.(easy)----
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