SPELL CONTEST | theme: Hell | 29.06.08 - 13.07.08

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UndeadDragon

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Ok, heres my submission. I still may change it, but this is the basic spell.

It should be MUI, but it is not MPI at the moment. (May change later if I can think how to do it). It's lagless (for me) and it works for multiple castings at the same time.

Here it is... Devil's Cross

Credits go to Tinki3 for Spell Test Map.

EDIT: Should now be MPI and MUI.

EDIT2: Removed old link. New link is on Page 9, post 122.
 

vespt

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Spell is made I believe...
Supposed to be a ulti so it kind have too much stuff but hope I adapt well...
 

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  • Spell contest - What The Hell.w3x
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Prometheus

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Theres still a few empty slots.
I'll think of something.
~In. :)
 
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MaEt-ReLLiK

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Well, heres my entry. I think its leakless, and should be MUI due to no waits. Has commands for easy testing.
 

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  • Spell Contest - MaEt-ReLLiK.w3x
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demotry241

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Here is My Submission, Good Thing We still have alot of time to edit our work,
this includes a back story. lol.. enjoy.(still havent put skill levels yet.. maybe tomorrow sleepy.) still, it is a good thing we still have lots of time to edit

Its SUI = singular unit instances.. for now.
 

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  • Spell Contest - Demotr241.w3x
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Prometheus

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Warden - Slam.

Can we use a pre-made test map from Tinki?
 

AdamGriffith

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It powned my comp with lag for like half a second xD

EDIT:
Finished my spell, but I won't post it yet.
Screenshots coming soon though! :)
 

bananaHUNT

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Last update probably, my spell didn't really work like it should :p
Now it works good :D
PS: To use this on a different map, you should set "Gameplay Constants - Unit - Movement Speed - Minimum" to 0.
 

vespt

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Great ability GeertPingen, its usefull and its cool to adapt on meele maps...

And not to fancy...

Like it :)
 

Kazuga

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Hm alot of people who is done allready, so am I^^ Maybe we should shorten the time 2 one week?

Anyway here is my entry, hope you like it :)

Edit:
GeertPingen, I liked your original idea of it and it can come in handy in alot of maps, for example hero arenas. Would be nice to put it on 2 heroes and see them try to run away from eachother^^ (Like that finger trap xD) But I can't really see what it has to do with hell..

MaEt-ReLLiK, I loved your spell, it's original and cool, not too much eye candy and not too imba, gj :)
Edit: Screenie:
infernoas9.png
 

bananaHUNT

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So much cool spells here :) Hell freezes over is nice haha!
Kazuga: It's a demonic spell to break the legs maybe :p Or evil enchantment to bind their souls :D

I like to see your map but i can't play it :( When i click on play button or Start Game, it returns to menu..
 

Flare

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Sorry to be bringing up the systems thing again, but what about making a function/set of functions on the spot to cater for something boring and repetitive that would just cause clutter e.g. let's say I want to make a (insert a shape here) SFX that lasted X seconds, and there's obviously no normal method of doing that in WC3.

Would I be allowed to make a function which allowed for timed special effects, just so I could keep the main spell code that bit neater?
 

UndeadDragon

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Sorry to be bringing up the systems thing again, but what about making a function/set of functions on the spot to cater for something boring and repetitive that would just cause clutter e.g. let's say I want to make a (insert a shape here) SFX that lasted X seconds, and there's obviously no normal method of doing that in WC3.

Would I be allowed to make a function which allowed for timed special effects, just so I could keep the main spell code that bit neater?

I think Andrew said that you can have systems if they are made by you and not someone else.
 
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