The bar sits above the hero ( shows up as empty until the unit gets attacked, making the bar slowly turn completely red )
If the hero gets attack, the bar increases proportional to the amount of damage done to the hero.
If the hero takes 1000 damage, the bar changes from all red to flashing multiple colors + " Revenge Max " above the hero.
If the hero gets attack, the bar increases proportional to the amount of damage done to the hero.
If the hero takes 1000 damage, the bar changes from all red to flashing multiple colors + " Revenge Max " above the hero.