MateoSoetsu
New Member
- Reaction score
- 9
Is there an easy way to have my armor items reduce incoming damage by a static number rather than using defense (%'s with diminishing returns)? I know there is the mountain giant's ability harden skin, but that won't stack with itself.
If not than I will just give all of my units harden skin and level it up/down when armor is equipped, but I'd like to avoid that if possible.
If not than I will just give all of my units harden skin and level it up/down when armor is equipped, but I'd like to avoid that if possible.