Is there a way to stop a unit from casting a spell if certain requirements u set with a trigger is not met, so that the cooldown doesnt trigger
i read that i need to:
pause the unit - order it to stop - unpause unit
but that doesnt work =S
PS: if u know dota i think its the same system thats used for stopping the attack if its a friendly unit (only when f.eks the towers have under 150 hp so u can deny it)
i read that i need to:
pause the unit - order it to stop - unpause unit
but that doesnt work =S
PS: if u know dota i think its the same system thats used for stopping the attack if its a friendly unit (only when f.eks the towers have under 150 hp so u can deny it)