Bloodcount
Starcraft II Moderator
- Reaction score
- 297
I am a sad panda. The most emblematic map for starcraft II, supporting macro, rushes and air builds is being removed. They said it is temporarily.
On the bright side,
Scrap Station (2)
Slag Pits (4)
Delta Quadrant (4)
are removed too.
anyway, here is a full list of what stays and what is removed from the old maps:
On the bright side,
Scrap Station (2)
Slag Pits (4)
Delta Quadrant (4)
are removed too.
anyway, here is a full list of what stays and what is removed from the old maps:
Removed:
Scrap Station (2)
Slag Pits (4)
Delta Quadrant (4)
Metalopolis (4)
Carried over:
Xel’Naga Caverns (2)
Backwater Gulch (4)
Shakuras Plateau (4)
Tal'Darim Altar LE (4)
The Shattered Temple (4)
Typhon Peaks (4)
New:
Nerazim Crypt (4)
Searing Crater (4)
Antiga Shipyard (4)
Abyssal Caverns (4)
2v2
Removed:
Monlyth Ridge (4)
Gutterhulk (4)
Omega Sector (4)
Red Stone Gulch (4)
Carried over:
Discord IV (4)
High Orbit (4)
Khaydarin Depths (4)
Scorched Haven (4)
The Ruins of Tarsonis (4)
Tempest (8)
New:
Tyrador Keep (8)
The Boneyard (8)
3v3
Removed:
Quicksand (6)
Colony 426 (6)
Monsoon (6)
Typhon (6)
Carried over:
Arakan Citadel (6)
Cinder Fortress (6)
Dig Site (6)
Frontier (6)
The Bio Lab (6)
Ulaan Deeps (6)
New:
Green Acres (6)
Temple of the Preservers (6)
4v4
Removed:
High Ground (8)
Megaton (8)
Carried over:
District 10 (8)
Extinction (8)
Lava Flow (8)
Outpost (8)
Sand Canyon (8)
Toxic Slums (8)
New:
Fossil Quarry (8)
Deadlock Ridge (8)
FFA
Removed:
Metalopolis (4)
Slag Pits (4)
Carried over:
The Shattered Temple (4)
Quicksand (6)
Tectonic Rift (6)
Abyss (8)
New:
Abyssal Caverns (4)
Antiga Shipyard (4)
Nerazim Crypt (4)