Hello
I am making a Mod using the Starcraft 2 editor. The mod is bascially turning the real time stragedy element of Starcraft 2 into a turn based stragdy game. One part of this will involve a action cost for each unit as they move/ attack etc. A unit moves their action cost decreases. The player then clicks next turn which then replenishes the action cost.
What triggers, actions would I need to look into, would I need to make custom abilties, which would be the best method to acheive this. Just trying to get a brief insight, which would speed up how I want to achive this.
Thanks for any suggestions
I am making a Mod using the Starcraft 2 editor. The mod is bascially turning the real time stragedy element of Starcraft 2 into a turn based stragdy game. One part of this will involve a action cost for each unit as they move/ attack etc. A unit moves their action cost decreases. The player then clicks next turn which then replenishes the action cost.
What triggers, actions would I need to look into, would I need to make custom abilties, which would be the best method to acheive this. Just trying to get a brief insight, which would speed up how I want to achive this.
Thanks for any suggestions