My advice to the OP is to check the map for infinite loops. That is most often the cause of random crashes.
i dont know how to find infinite loops! thats the problem!! for me it seems there are just no infinite loops... can u give a check?
My advice to the OP is to check the map for infinite loops. That is most often the cause of random crashes.
What is your decay time set to for the bones? With most people such as my self the value is altered, change the decay time of the bones to 15 secounds then do a trigger trying to revive the unit 30 secounds after it died.
you dont only want to take into account how many leaks thru out the game but also how many leaks at one time, I have been able to run a map with no lag with more them 1 million leaks, but if I create 1,000 leaks at once it crashes.
i dont know how to find infinite loops! thats the problem!! for me it seems there are just no infinite loops... can u give a check?