I
Illedan
Guest
bugs to itt
Bugs written by Illedan
Bugs to game: Island Troll Tribes 2.0 (made of Moop from clan RPP in us. west)
• The sleeping bug, living clay bug, beast master tame ability bug and radar bug (scout and gather radar)
• Thief medallion doesn’t work on Condotorist or Escape artist, but maybe that had been imba.
• When normal thief use cloak he get vision of things in 2 block around him or whatever it is(like when standing next to the thief bush…), but once he get upgraded to Condotorist or Escape artist the vision doesn’t work so he need to use teleport two times.
• Juggernaut should be a little bit better.
• If you think on the mage’s spell: reduce food that take down enemy food with 0, 1 or 2 like it stands that do an average of 50 damage (because 1 food is average and 1 food heal 50 hit potions) and that’s imba. Maybe make it less good or just remove it.
• When it is used depress on a hero and then it is used cyclone on same unit he keep losing manna still when he is in the air.
• The one is stronger than alligator but he drop worse items.
• The duel arena is totally bugged.
1. When birds fly into the duel arena they get killed and their bones drop in the duel arena.
2. You can’t use items that make “buildings” like disease, bloodlust, and loads more.
3. It is way to big so it’s just to run around and hide all the time and a priest can just hide so long that enemy die of losing stats.
4. When you kill a barrel in the duel arena you can get items and the ultra poison spear you can get is so imba down there that’s in insane!
5. It had bad location and ruins some good base spots that is very good for thieves, but if it is going to get moved don’t make so elks can run around like they could earlier! I would prefer if it was south of the recipies where the one is in just a little arena. Where you can’t run or teleport inside or out and boats cant help someone inside and birds don’t die when they fly into and when you win you need to write a word to get back instead of waiting the 15 seconds and you can use all stuff inside it.
• Maybe make so dark axe can be made. It can sap 3 manna from an enemy unit or it gets to imba and it can take 8 damage. (I think that will be okay.)
• The water spot on island 2 is a place where very much items spawn and it’s to easy to get fast good if you are making base close to that spot.(like most people do in that base inside some trees and down from cliff where get vision of some walk able water.
• I heard that radar scouts radar don’t ping all things that it says it shall.
• Make a universal medallion instead of 1 for each hero and put drop % to 5 % or a bit lower.
• Priest can exchange hit potions with The one.
• Pets and boats can see thief bushes if they get close to the hill.
• Living clay damage need to be reduced much or it need to be a limit of how many living clays it can be in each area.
• When you do modes like heat max and heat minimum you have normal start heat if you choose hero before the mode are written.
• Maybe you could add a wall that can be built with like 2 stones, 2 iron igots and 1 stick. (or something like that) And let it take 1 block (same space as other buildings do).
• The elemental shield potion can’t be used on yourself so it’s useless.
• Cure all doesn’t work at all (the potion).
• Cure all doesn’t cure all things always (both of priest abilities).
• Make so you get longer time to use the bird. (the one bird if you manage to remove bug)
• When you put 1 dark rock + 1 hawk egg inside the hatchery and hatch it will make a little hawk, but when you tame it will get into nether dragon after a while.
• If you make 2 green dragons and tame them right after each other both will get to nether dragons(but can’t happened when you fixed bug)
• Maybe you can add a glove that cause stun on 15 % chance or something. (1 sec stun maybe).
Written on 6 Mars in 2007.
By
-Illedan
RECIPIES for herbs:
1 busu+river steam=mana potion I
(busu+ruver steam)x3=mana potion IV
2 bushu+river rot =healing potion I
(bushu+river rot)x3=healt potion IV
3 river rotx2 + river steamx2 + 2bushu =dark rock
4 2 river steam= spirit of wind
2 river rots= spirit of water
2 special herbs= anti magic potion
5 3xriver steam, 1x river rot and 1x special herb= elemental shield
6 6x river steam= anabolic potion
7 2 types of special herb, 4 special total and 1 river rot= disease potion
(means for example: 2 red herb+2blue herb + river rot=disease potion)
8 3 special herbs + 1 bushu = feverpotion (that is bloodlust for 20 sec)
9 3 river rot + 1 bushu + 1 special herb= drunk potion
10 2x river steam + 2xbushu+ 1 special herb= Neter potion
11 all four special herb together make esscense of bees(red,blue,orange,yellow)
12 diagonal special herbs= gem of knovlege
13 3 of 2 diagonal herbs = twin island potion
from your dear<3
-Illedan
Bugs written by Illedan
Bugs to game: Island Troll Tribes 2.0 (made of Moop from clan RPP in us. west)
• The sleeping bug, living clay bug, beast master tame ability bug and radar bug (scout and gather radar)
• Thief medallion doesn’t work on Condotorist or Escape artist, but maybe that had been imba.
• When normal thief use cloak he get vision of things in 2 block around him or whatever it is(like when standing next to the thief bush…), but once he get upgraded to Condotorist or Escape artist the vision doesn’t work so he need to use teleport two times.
• Juggernaut should be a little bit better.
• If you think on the mage’s spell: reduce food that take down enemy food with 0, 1 or 2 like it stands that do an average of 50 damage (because 1 food is average and 1 food heal 50 hit potions) and that’s imba. Maybe make it less good or just remove it.
• When it is used depress on a hero and then it is used cyclone on same unit he keep losing manna still when he is in the air.
• The one is stronger than alligator but he drop worse items.
• The duel arena is totally bugged.
1. When birds fly into the duel arena they get killed and their bones drop in the duel arena.
2. You can’t use items that make “buildings” like disease, bloodlust, and loads more.
3. It is way to big so it’s just to run around and hide all the time and a priest can just hide so long that enemy die of losing stats.
4. When you kill a barrel in the duel arena you can get items and the ultra poison spear you can get is so imba down there that’s in insane!
5. It had bad location and ruins some good base spots that is very good for thieves, but if it is going to get moved don’t make so elks can run around like they could earlier! I would prefer if it was south of the recipies where the one is in just a little arena. Where you can’t run or teleport inside or out and boats cant help someone inside and birds don’t die when they fly into and when you win you need to write a word to get back instead of waiting the 15 seconds and you can use all stuff inside it.
• Maybe make so dark axe can be made. It can sap 3 manna from an enemy unit or it gets to imba and it can take 8 damage. (I think that will be okay.)
• The water spot on island 2 is a place where very much items spawn and it’s to easy to get fast good if you are making base close to that spot.(like most people do in that base inside some trees and down from cliff where get vision of some walk able water.
• I heard that radar scouts radar don’t ping all things that it says it shall.
• Make a universal medallion instead of 1 for each hero and put drop % to 5 % or a bit lower.
• Priest can exchange hit potions with The one.
• Pets and boats can see thief bushes if they get close to the hill.
• Living clay damage need to be reduced much or it need to be a limit of how many living clays it can be in each area.
• When you do modes like heat max and heat minimum you have normal start heat if you choose hero before the mode are written.
• Maybe you could add a wall that can be built with like 2 stones, 2 iron igots and 1 stick. (or something like that) And let it take 1 block (same space as other buildings do).
• The elemental shield potion can’t be used on yourself so it’s useless.
• Cure all doesn’t work at all (the potion).
• Cure all doesn’t cure all things always (both of priest abilities).
• Make so you get longer time to use the bird. (the one bird if you manage to remove bug)
• When you put 1 dark rock + 1 hawk egg inside the hatchery and hatch it will make a little hawk, but when you tame it will get into nether dragon after a while.
• If you make 2 green dragons and tame them right after each other both will get to nether dragons(but can’t happened when you fixed bug)
• Maybe you can add a glove that cause stun on 15 % chance or something. (1 sec stun maybe).
Written on 6 Mars in 2007.
By
-Illedan
RECIPIES for herbs:
1 busu+river steam=mana potion I
(busu+ruver steam)x3=mana potion IV
2 bushu+river rot =healing potion I
(bushu+river rot)x3=healt potion IV
3 river rotx2 + river steamx2 + 2bushu =dark rock
4 2 river steam= spirit of wind
2 river rots= spirit of water
2 special herbs= anti magic potion
5 3xriver steam, 1x river rot and 1x special herb= elemental shield
6 6x river steam= anabolic potion
7 2 types of special herb, 4 special total and 1 river rot= disease potion
(means for example: 2 red herb+2blue herb + river rot=disease potion)
8 3 special herbs + 1 bushu = feverpotion (that is bloodlust for 20 sec)
9 3 river rot + 1 bushu + 1 special herb= drunk potion
10 2x river steam + 2xbushu+ 1 special herb= Neter potion
11 all four special herb together make esscense of bees(red,blue,orange,yellow)
12 diagonal special herbs= gem of knovlege
13 3 of 2 diagonal herbs = twin island potion
from your dear<3
-Illedan