NoobImbaPro
You can change this now in User CP.
- Reaction score
- 60
Name: QQ nabs
Type: Instant single target cast
Targets: Enemy heroes
Description: Appears to hero random "animals" I mean small type creeps like snake, rabbit, crab that are really small in random locations in screen. Player has to select them immediately. When they are selected, they die. If some animal is not selected after 7 seconds from its spawn, hero dies.
Extra 1: Number of creeps begins from 5 and increases per level, all creeps are spawned at the same time.
Name: Escape
Type: Target Ground
Targets: All, except allies.
Description: The hero goes with very fast speed, like teleport to the target point leaving a deadly bomb behind that explodes 1 second after. Bomb is invulnerable.
Extra 1: Bomb radius is same for all levels, let's say around 250-400, you decide. And damage is increased ofc.
Extra 2: Teleport range and manacost increases per level as cooldown decreases.
Type: Instant single target cast
Targets: Enemy heroes
Description: Appears to hero random "animals" I mean small type creeps like snake, rabbit, crab that are really small in random locations in screen. Player has to select them immediately. When they are selected, they die. If some animal is not selected after 7 seconds from its spawn, hero dies.
Extra 1: Number of creeps begins from 5 and increases per level, all creeps are spawned at the same time.
Name: Escape
Type: Target Ground
Targets: All, except allies.
Description: The hero goes with very fast speed, like teleport to the target point leaving a deadly bomb behind that explodes 1 second after. Bomb is invulnerable.
Extra 1: Bomb radius is same for all levels, let's say around 250-400, you decide. And damage is increased ofc.
Extra 2: Teleport range and manacost increases per level as cooldown decreases.